Plask is an AI motion capture tool for scenarios such as game prototyping and animation production, and its core purpose is to convert simple videos into 3D character animations. Users can capture motion from videos, edit scenes, and export in FBX, BVH, or GLB formats for use in compatible tools such as Blender, Unreal Engine, and Maya.
Main capabilities include:
- AI motion capture: extract body motion from videos, preview animations, and apply them to characters.
- Real-time motion capture: Plask Live supports previewing motion in Blender or Unreal Engine, recording, and saving animations.
- Animation editing and rendering: supports AI-assisted lighting and camera control, Hollywood-grade post-processing (vignette, motion blur, autofocus depth of field, advanced tone mapping).
- Export and integration: can export FBX, BVH, GLB; the Plask API can integrate video motion capture or real-time pose streaming into applications.
- Model import: supports GLB, FBX (7100 or higher), VRM (0.0), and PMX formats, and provides physics simulation (such as hair and clothing movement) and automatic blinking for VRM and PMX.
- Motion extraction options: supports multi-person tracking, T-Pose start, hand animation (V1 only), selecting a specific person (V2), etc.
- V1 and V2 versions: V1 is suitable for smooth motion, while V2 is suitable for more physically plausible and stable animations, with foot correction and dynamic camera compensation.
How to use: users upload a video (maximum 100 MB, maximum 9000 frames), select extraction options, and then the AI processes it to generate an animation. Videos can come from simple footage, and processing consumes credits: 1 credit per frame for a single person, 3 credits per frame for multiple people. Users can edit scenes in Plask, apply characters, and export to other tools. Plask Live camera setup currently requires macOS 14 or later, an internet connection, and API credits.
Applicable scenarios: game prototyping, animation creation, dance animation, virtual character production, etc. Plask also provides customized TikTok-style videos and viral dance animation services (completed within 24 hours).
Limitations and requirements: uploaded videos are a maximum of 100 MB, and the maximum requested extraction length is 9000 frames; model uploads are a maximum of 50 MB, must include a mesh and skinned skeleton, are recommended to be in T-Pose, have at least 24 bones, and are optimized for up to 52 specific bones; PMX import requires including the entire directory, and there must be only one PMX file. Plask Motion will not import animations from model files. The intellectual property rights of animations created by users belong to the users.
Plask offers a freemium plan, a standard plan, and a professional plan; specific prices and details are not clearly listed in the materials. Users can cancel or change plans through the subscription page, and educational users can apply for academic pricing support.