Trilo 3D is a browser-based image-to-3D generation tool, mainly aimed at scenarios such as games, e-commerce, AR, and design that need to quickly obtain textured 3D assets. Its public model is Trilo 1.0, used for single-image and multi-view reconstruction, and the official source also mentions Trilo Zeus 1.0.
Main capabilities • Image to 3D: Convert product photos, concept renders, or character stills into textured 3D models. • Multi-view to 3D: When a single angle is insufficient, multiple views can be added to obtain more compact geometry and more consistent textures. • Textured output and PBR: Texture / PBR can optionally be enabled to generate models containing albedo, normal, roughness, metallic, and other maps, to adapt to the lighting needs of games and e-commerce. • Export formats: Supports export to GLB, FBX, OBJ, USDZ, or STL for use in downstream tools. The official source notes that STL availability does not mean the model is already suitable for 3D printing; before printing, it must be checked and sliced. • Companion tools: Closed height-map reliefs or alpha contours (relief STL) can be created in the browser; this deterministic tool is independent of full image-to-3D reconstruction.
How to use
- Upload reference images: Drag product photos, concept renders, or character stills into the workspace.
- Select quality and materials: Choose 2048 Quality or Master, and enable texture / PBR surface maps as needed.
- Generate with Trilo 1.0: During generation, progress and real-time previews can be viewed.
- Download the textured 3D model: Export the completed asset to game, AR, e-commerce, or design tools.
Example outputs include a medieval helmet, blue-and-white porcelain teapot, cyberpunk tactical helmet, mecha reconnaissance drone, mythical crystal relic, anime cyber warrior avatar, modern ergonomic wireless mouse, dragon skeleton fossil armor, fluorescent energy blade, clay creature mascot, and more, all generated starting from reference images, and can be dragged to rotate and inspect the mesh.
Billing and rights Trilo 1.0 generation is billed by credits, and the cost varies according to resolution and material options, and is shown transparently before clicking generate. The geometry portion of 2048 Quality starts at 396 credits, and texture / PBR add-ons are listed in the FAQ. Credits are used for single-image and multi-view runs of Trilo 1.0 and Trilo Zeus 1.0, and do not apply to other unrelated image orvideo models. Paid plans include commercial usage rights; pay-as-you-go credits do not expire.
Use cases Suitable for workflows that want to obtain textured models from product photos, concept art, or AI images without first opening desktop DCC software, especially for teams that need batch testing and controllable budgets.
Limitations and unavailable information The official source does not state specific technical metrics such as generation speed, model polygon limits, input image resolution requirements, or supported concurrency. The specific number of views required for multi-view, the additional credit price for texture/PBR, the credit price for the Master tier, specific paid plans and prices, refund policy, API availability, and other details are not yet provided in the materials. 3D printing suitability must be checked and verified by slicing yourself.