SuperAPI AI Directory

script-design

Design & creation

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Updated 10-16 10:29

About this skill

Script Design · Techniques

Principles

  • Humans write the story, the model produces the visuals.
  • 5–15 seconds per unit; the model has no cross-shot memory.
  • Give less freedom: a corner > an entire room; an anchor > an empty set; one shot, one thing.

Structure

Logline: who · situation · desire · obstacle · cost

Short film: Hook → Setup → Turn → Climax → Resolve

Scene breakdown card:

场号 / 地点 / 时间 / 出场@ 
功能:建立|冲突|揭示|过渡
欲望→阻碍→结果
观众必读 1–3 事

Shot list:

镜号 | 秒 | 景别 | 唯一运镜 | @角色 | 动作动词句 | 对白 | 难度

Lock within the scene: key light direction, lens character,the side the camera never crosses the line to。

GEO (drafted in this module, pasted across the whole scene)

Write only space, not people; reuse verbatim for every shot in this scene:

GEO
— 地标与相对位置(中左/中右…)
— 180° 轴:相机始终在 ___ 侧
— 主光来自 ___

For positions use only frame-left / frame-right / N meters from the landmark, do not write "to the left of the hero".

Generation-oriented shot writing

Technique Method
Establish in the first second For key scenes, spend the opening ~1s pinning only blocking/props/light; can pick up the tail of the previous shot's dialogue
One shot, one thing Split door-break/entrance/landing; do not cram complex actions into the middle of "walk over then do"
Start already in state "Already mid-swing / the door is already cracked"; no lengthy wind-up
Count in group scenes Fix the number of people; a crowd can be a single asset, lock 1–2 leaders separately for close-ups
Two-space seam Doorway + light-color contrast on both sides
Out of scale Human body reference + visible proportional evidence
10–15 times Still bad → simplify the shot(split/reduce/swap angle), do not just add words

Precise blocking, first-frame English lock sentence → validated by the storyboard module; final text → prompt module.

Director Brief → prompt

BEAT / CAST@ / LOC+GEO
FIRST FRAME:谁在哪、看哪
ACTION:按秒,每拍≤3 短句
CAMERA:唯一主运动
LIGHT:单源
PHYSICS / ACTING(欲望·阻碍·可见节拍)/ AUDIO / COUNT LOCKS

Acceptance

  • Each scene desire→obstacle→result
  • GEO written and shared across this scene
  • Each shot has new information or emotional progression
  • Difficult shots have an iteration budget
  • Dialogue is performable, not expository