Build offline-first mobile applications with local storage and synchronization.
React Native Implementation
import AsyncStorage from '@react-native-async-storage/async-storage';
import NetInfo from '@react-native-community/netinfo';
class OfflineManager {
constructor() {
this.syncQueue = [];
this.isOnline = true;
// Maximum items in sync queue before discarding oldest
this.MAX_SYNC_QUEUE_LENGTH = 1000;
NetInfo.addEventListener(state => {
this.isOnline = state.isConnected;
if (this.isOnline) this.processQueue();
});
}
/**
- Fetch data from server.
- TODO: Replace with actual API endpoint implementation.
*/
async fetchFromServer(key) {
try {
// Example implementation - replace with your API
const response = await fetch(
${API_BASE_URL}/data/${key}); if (!response.ok) { throw new Error(Server returned ${response.status}); } return await response.json(); } catch (error) { console.error('fetchFromServer failed:', error); throw new Error(Failed to fetch ${key}: ${error.message}); } }
/**
- Sync data to server.
- TODO: Replace with actual API endpoint implementation.
*/
async syncToServer(key, data) {
try {
// Example implementation - replace with your API
const response = await fetch(
${API_BASE_URL}/data/${key}, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(data) }); if (!response.ok) { throw new Error(Server returned ${response.status}); } return await response.json(); } catch (error) { console.error('syncToServer failed:', error); throw new Error(Failed to sync ${key}: ${error.message}); } }
async getData(key) { const cached = await AsyncStorage.getItem(key); if (cached) return JSON.parse(cached);
if (this.isOnline) {
const data = await this.fetchFromServer(key);
await AsyncStorage.setItem(key, JSON.stringify(data));
return data;
}
return null;
}
async saveData(key, data) { await AsyncStorage.setItem(key, JSON.stringify(data));
if (this.isOnline) {
await this.syncToServer(key, data);
} else {
// Add to queue
this.syncQueue.push({ key, data, timestamp: Date.now() });
// Enforce queue bounds - discard oldest if exceeded
while (this.syncQueue.length > this.MAX_SYNC_QUEUE_LENGTH) {
const discarded = this.syncQueue.shift();
console.warn(`Sync queue full - discarded oldest item: ${discarded.key}`);
}
// Persist trimmed queue
await AsyncStorage.setItem('syncQueue', JSON.stringify(this.syncQueue));
}
}
async processQueue() { const failedItems = []; for (const item of this.syncQueue) { try { await this.syncToServer(item.key, item.data); } catch (err) { console.error('Sync failed:', err); failedItems.push(item); } } this.syncQueue = failedItems; if (failedItems.length === 0) { await AsyncStorage.removeItem('syncQueue'); } else { await AsyncStorage.setItem('syncQueue', JSON.stringify(failedItems)); } } }
## Conflict Resolution
```javascript
function resolveConflict(local, server) {
// Last-write-wins
if (local.updatedAt > server.updatedAt) return local;
return server;
// Or merge changes
// return { ...server, ...local };
}
UI Indicators
function OfflineIndicator() {
const [isOnline, setIsOnline] = useState(true);
useEffect(() => {
return NetInfo.addEventListener(state => {
setIsOnline(state.isConnected);
});
}, []);
if (isOnline) return null;
return (
<View style={styles.banner}>
<Text>You're offline. Changes will sync when connected.</Text>
</View>
);
}
Best Practices
- Cache frequently accessed data locally
- Queue actions for later sync
- Show clear offline indicators
- Handle sync conflicts gracefully
- Compress stored data
- Test offline scenarios thoroughly
Native Implementations
See references/native-implementations.md for:
- iOS Core Data with sync manager
- Android Room database with WorkManager sync
Avoid
- Assuming connectivity
- Losing data on sync failures
- Unbounded queue growth
- Syncing sensitive data insecurely