SuperAPI AI Directory

becreative

General & other

View repository

Updated 10-16 08:06

About this skill

BeCreative

Role: divergent ideation. Break patterns, generate raw material.

Six techniques

1. SCAMPER

Seven operations on an existing solution:

  • Substitute — what can be replaced?
  • Combine — what can be combined?
  • Adapt — what can be adapted from another domain?
  • Modify/Magnify — what can be amplified or shrunk?
  • Put to other use — what other use?
  • Eliminate — what can be removed?
  • Reverse — what if the order is reversed?

2. Random Stimulus

Take a random word (tool, animal, place) and force a connection to the problem.

Problem: how to increase democratic participation?
Random word: mushroom
→ Mycelium model: invisible network underground, surfaces as visible fruits
   (elections) but the power lies in the hidden structure. Implication:
   invest in local networks years 1-3 before major elections.

3. Six Thinking Hats (de Bono)

Switch between six perspectives on the same question:

  • White — facts, data
  • Red — feeling, intuition
  • Black — criticism, risk
  • Yellow — optimism, value
  • Green — creativity, alternatives
  • Blue — process, the whole

4. Worst Possible Idea

Deliberately generate BAD ideas. Releases the pressure of perfection. Then: what part of the bad idea would work flipped?

5. Analogy mining

Find similar problems in ANOTHER domain and import the solution:

  • How does biology solve this? (immune system, evolution, symbiosis)
  • How does architecture solve this? (load-bearing, redundancy, modularity)
  • How was it solved historically? (18th century, antiquity, medieval)
  • How do militaries solve this? (logistics, doctrine, deception)

6. Constraint flipping

Flip assumptions:

  • If the budget were unlimited...
  • If the budget were zero...
  • If we had a year instead of a month...
  • If we had a day instead of a year...
  • If the recipient were a child / an expert / an adversary...

Output format

## BeCreative: [The question]

### Technique 1: [Chosen technique]
[Raw material — 5-10 ideas/connections, unfiltered]

### Technique 2: [Another technique]
[Raw material]

### Technique 3: [Third technique]
[Raw material]

### Top 3 most unexpected
1. [Hadn't thought of this]
2. [...]
3. [...]

### What becomes possible if we combine 1+2?
[Synthesis fragment, still raw material]

Domain examples

Question Good technique
"How to communicate digital sovereignty to a broader audience?" Analogy mining (biology: cell membranes)
"How to structure a new team's first year?" SCAMPER on the team brief
"What should chapter 1 of the book do?" Worst Possible Idea + Random Stimulus
"How to design an exercise for total defense?" Constraint flipping (if we had no resources)

Rules

  • Defer criticism. Generate first, judge later.
  • Quantity before quality in the ideation phase.
  • Output should not be polished — it's raw material.
  • The user decides what's worth developing.
  • Never end with "which one would you like to explore?" — let the user react freely.

Version history

  • v3.0 (2026-05-02): initial public release.