SuperAPI AI Directory

Skills

Find an Agent Skill for your task. Read the guide and copy the install command.

Updated 10-26 00:15

Marketing & growth

9,694 results

emotion-arousal-model

Activate this skill when the user is designing an emotional strategy for content, choosing the emotional tone of communication content, or analyzing "why some content is shared widely while other content is not forwarded by anyone." Typical trigger signals: the user is asking "what kind of emotion should be used to move the audience," "why does no one share positive-energy content," "is fear marketing effective." Not applicable to: pure emotion management, mental health counseling, or emotional design unrelated to content dissemination. Core judgment: whether the user...

Marketing & growth10 installs

message-over-messenger

This skill is invoked when users are agonizing over "should I invest in KOLs," "should the budget be spent on channels or content," or "can I ignite virality just by finding the key person." Core signals: the user is discussing KOL placement strategy, influencer marketing budget allocation, or whether they need to find the "right people" to spread the word. Not applicable to: purely executional decisions in channel operations (such as which KOL to choose), B2B key account sales (relationship-driven rather than spread-driven), or long-term brand ambassador contracts (brand image consid...

Marketing & growth10 installs

motivation-crowding

When users are designing referral programs, distribution systems, or user incentive plans, this skill should be invoked when they need to beware of monetary incentives crowding out users' intrinsic motivation to share. Core signals: the user is discussing "referral rewards," "referral cashback," "distribution commissions," or "incentivizing users to share." Not applicable to: customer acquisition models that do not rely on word-of-mouth at all (such as pure SEM/SEO traffic), employee incentives (non-user word-of-mouth scenarios), or B2B channel rebates (commercial behavior rather than social sharing). Key trigg…

Marketing & growth10 installs

prospect-theory-packaging

Invoke this skill when users are designing promotions, pricing, or discount strategies and need to maximize the perception of "saving money." Core signals: the user is agonizing over "how to present the discount more attractively," "whether consumers will feel it's a good deal," and "how the original price and discounted price should be labeled." Not applicable to: pure cost accounting, large and complex B2B pricing negotiations, or brand premium strategies (unrelated to discounts). Key triggers: scenarios involving pricing presentation decisions such as "discount," "promotion," "deal," and "good value."

Marketing & growth10 installs

toxic-parasite

Activate this skill when users are discussing competitive strategy, using the weak to defeat the strong, or how to use an opponent's resources to spread their own message. Typical trigger signals: the user mentions that a competitor's advertising budget far exceeds their own, wants to "borrow force to strike force," or is looking for a low-cost strategy to compete against a big brand. Not applicable to: product differentiation positioning, general brand building, or communication design unrelated to competition. Core judgment: whether the user has a clear "opponent" and wants to use the opponent's existing exposure to spread their own...

Marketing & growth10 installs

visibility-design

Activate this skill when the user is thinking "how do I get others to see my product," "how do I get more people to notice users' behavior of using the product," or "how do I promote a product that is private." Typical trigger signals: the user's product is used privately (such as software, medication, or underwear), or they are asking "why does no one know about a good product." Not applicable to: pure advertising placement strategy, content marketing, or brand issues unrelated to "visibility." Core judgment: whether the user is trying to solve "prod...

Marketing & growth10 installs

long-vs-short-copy

Called when users are torn between whether copy should be long or short. Applies to: planning the length of ads/emails/landing pages, needing a basis for decision-making when others say "nobody reads long copy," not knowing how much to write when the product is complex. Core signal: the user is asking "how long should the copy be" or "will it be too long." Not applicable to: cases where a clear length requirement already exists, or pure social media short copy.

Marketing & growth10 installs