better-interface
User-invoked, cross-discipline interface review that coordinates six domain references: accessibility, layout, writing, typography, colors, and ui. Use when…
Find an Agent Skill for your task. Read the guide and copy the install command.
Updated 11-05 00:16
22,044 results
User-invoked, cross-discipline interface review that coordinates six domain references: accessibility, layout, writing, typography, colors, and ui. Use when…
The complete Arcanean Design System - cosmic visual language, academy themes, component patterns, and design tokens for magical interfaces
Execute exactly one disciplined iteration of a designed loop from .loop/<name>/ (LOOP.md charter + state.json + journal.md). Use when asked to "run the loop",…
Generate beautiful code snippet images (PNG) for social media, tweets, LinkedIn, and documentation. Creates light-themed, macOS-style window chrome screenshots…
Replicate a reference image (ancient Chinese painting, concept art, film frame) as a 3D Blender scene through LLM-driven iteration on top of a Blender MCP…
Run snapshot-isolated Blender exports, durable animation frame sequences, explicit frame recovery, verified video composition, still renders, and simulation…
Turn a user's idea into a Blender scene through milestone-based modeling, materials, lighting, camera, and animation commands.
Export an approved Blender snapshot to verified model, image, video, EXR, USD, or Alembic artifacts using compatible receipt contracts.
Create editable hard-surface, product, mechanical, or prop geometry with registered Blender mesh, modifier, collection, and recipe commands.
Inspect an active Blender scene read-only before Codex designs, modifies, previews, or exports it.
Capture fresh camera, front, side, and top Blender previews for milestone review or visual diagnosis.
Configure Blender Eevee or Cycles, render passes, color management, material baking, dependency packing, compositor nodes, and verified extended exports.
Create and refine Blender surface detail with topology-bound masks, displacement, foreground sculpt strokes, voxel remesh, Multires, and cleanup modifiers.
Prepare UVs and physically based Blender materials for editable product or character assets, including texture color-space and normal-map semantics.
Use when the user requests text-to-video with the Jimeng canvas; it is responsible only for t2v mode input, parameter validation, draft and scenario acceptance, while shared canvas assets, paid execution and recovery are maintained by dreamina-canvas-cli.
Use EffectCraft when you need to set properties, keyframes, easing, and text graphic animation; this skill includes first-time installation and a public CLI entry point.
Use EffectCraft when images, videos, vectors, or PSD assets need to be imported and dependencies registered; this skill includes first-time installation and a public CLI entry point.
Create puppet meshes and pins for assets, text, and shapes; produce local deformations, record motion and follow animations; on first use, install the fixed EffectCraft CLI.
Use when you need to open effectcraft's real editing interface inside a host that supports MCP Apps or a built-in browser, connect the current workspace, or have the Agent's operations displayed on the same page.
Use when the user needs to complete motion output checks with effectcraft, involving composition duration, frame rate, and encoding; suitable for the full task from asset diagnosis to editable delivery.
Use when the user needs to complete image compositing with effectcraft, involving layers, masks, and screen content replacement; suitable for the full task from material diagnosis to editable delivery.
FilmCraft built-in execution harness—the unified execution channel for all filmcraft domain skills (filmcraft-use, filmcraft-cli, and the various scenario skills). First-time installation, native command invocation, editing workflows, desktop sessions, or task-level sessions are all executed via this skill's entry scripts; domain skills only provide scenario knowledge, plans, and examples, and do not include their own scripts.
Generate or edit UI concept images and frontend raster assets from a scoped design brief, using native imagegen or an explicitly chosen baoyu-image-gen…
UI Design plugin entry skill: invoke ui-design-use for frontend design requests. ui-design is the plugin ID, not a callable skill name. Use for complete…