Entry/Exit
- Entry:
deck: or strongly presentation-oriented content needs defined presentation progression and staging - Exit: page transition intent, emotional progression, speech pacing, and presentation arrangement finalized
- Points to: Script mainline →
design-content-script; page implementation →design-content-layout - Output path:
build-content-writingorbuild-content-layout(downstream build skill) - Prerequisite loading: CANON.md +
design-workflow-design
When not to use
- Ordinary long-form reading material
- Visual drafts that only do static layout and do not involve narrative progression
Core principles
- Sequence Creates Meaning
- Reveal Is a Design Decision
- Emotion Needs Control
- Speaker Load Matters
- Every Transition Must Earn Its Keep
Best practice inputs
First read references/design-best-practices.md and references/design-inspiration-catalog.md, and write director-related evidence into 02-design.md 's Design References / Pattern Synthesis / Adopt / Reject。
Scan focus:
- Enterprise Product Patterns: page order and reveal patterns for pitch decks, launches, product demos, and briefing materials
- Official Systems / Platform Rules: presentation medium, duration, brand tone, animation/export constraints
- Methods / Theory / Style Schools: dramatic tension, reveal order, pacing control, speaker load management
- Anti-patterns / Verification: uniform effort on every page, no turns, animation replacing narrative, multiple functions on one page
- Local Project Truth: audience task, live/asynchronous reading scenarios, page count limits, speaker capability, and material boundaries; project root
DESIGN.md(if present, as director constraint reference)
Direction design must explain why the progression is this way; page order cannot be written as a material list.
Process
Step 1: Define the presentation goal
- What the audience should feel at each stage
- When to build tension
- When to deliver conclusions
- ✅ Verification point: Does the presentation goal clearly distinguish "the feeling at each stage" rather than a vague "make the audience understand"?
Step 2: Plan the progression
- How pages relay to one another
- Which content should be on its own page
- Which content must appear as a group
- ✅ Verification point: Does the relay between pages have a clear narrative intent (e.g., "a turn is created here to produce surprise") rather than just content arrangement?
Step 3: Control pacing
- Fast cuts or pauses
- Where explanation space is needed
- Where only conclusions are given without expansion
- ✅ Verification point: Does the shift between fast and slow pacing have specific purpose annotations (e.g., "fast-cut 3 pages here to create urgency, then pause 1 page to digest")?
Step 4: Record presentation constraints
- Whether speaker notes carry details
- Whether pages need animation/progressive disclosure
- Live reading vs projected speech
- ✅ Verification point: Are the presentation constraints specific to the scenario (e.g., "projected speech, each page stays 30-60 seconds") rather than "we'll deal with it later"?
Output contract
Write to 02-design.md:
- Speech pacing
- Page order / paragraph progression
- Emotional progression / turning points
- Adopt / Reject (director mode)
- Do-not-do list
Validation Failure Handling
| Failure Scenario | Handling Method |
|---|---|
| Page order is just laying out information | Rewrite the progression logic, add turns and reveal order |
| Pacing too dense | Split pages or let speaker notes carry the details |
| Pacing too loose | Merge pages, strengthen the throughline |
| Progression pattern has no evidence | Supplement with a best-practice scan, clearly write Adopt / Reject |
| Emotional progression conflicts with the storyline | Return to the story spine to align the emotional rhythm, delete turns that do not serve the throughline |
Common Excuses
| Excuse | Reality | Consequence |
|---|---|---|
| "Once the pages are made, the rhythm will come" | A page order without director design is just arranging materials. | No director design → page order becomes flat information layout, the audience's attention drops off after 5-8 pages, and key turning points are drowned out |
| "Animation can wait until later" | Whether to progressively disclose affects the narrative structure. | Animation not planned in advance → structural reveals require reordering pages, reworking 30-50% of the deck content |
| "Talk about a little on every page" | Evenly distributing information usually equals having no focus. | Even effort → a page order with no focus leaves the audience unable to identify the core proposition, and presentation persuasiveness drops by 40%+ |
Good and Bad Examples
✅ Good: Evidence-driven director decisions
演示目标:
- 前 3 页: 让观众感到"这是我们都知道的痛点"(共鸣)
- 第 4-6 页: 制造张力——"直觉解是错的"(转折)
- 第 7-8 页: 交付结论和行动(收束)
推进逻辑:
- 页 1→2: 快切(痛点堆叠制造紧迫感)
- 页 3→4: 停顿(转折前需要消化空间)
- 页 4→5→6: 快切3页(证据密集,不容犹豫)
- 页 6→7: 停顿(结论前让听众准备接受)
- 页 7→8: 单页行动清单(收束干净)
Adopt: 问题-转折-收束三段推进(来源: Methods / Theory / Style Schools #5)
Reject: 匀速信息排列(与演示目标"制造张力再收束"冲突)
❌ Bad: Abstract templates with no concrete decisions
演示目标: 让观众了解产品
推进逻辑: 按功能列表排列
节奏: 正常速度
呈现约束: (未写)
不做清单: (未写)
→ 没有导演意图,没有情绪推进,没有证据支撑
Output Template
Director design output should be written into 02-design.md with the following structure:
## Direction Design — [内容名称]
### 演示目标
| 阶段 | 期望感受 | 关键动作 |
|------|---------|---------|
| [阶段 1] | [共鸣/紧迫/惊讶...] | [认同痛点/接受转折/决定行动] |
### 页序推进
| 页码 | 内容 | 推进意图 | 节奏 |
|------|------|---------|------|
| [1-3] | [内容概述] | [制造共鸣] | 快切 |
| [4-6] | [内容概述] | [制造转折] | 快切 |
| [7-8] | [内容概述] | [收束行动] | 停顿 |
### 情绪推进 / 转折点
- 共鸣点: [页码和描述]
- 张力点: [页码和描述]
- 转折点: [页码和描述]
- 收束点: [页码和描述]
### 呈现约束
- 场景: [现场投屏 / 异步阅读 / 混合]
- speaker notes 承担: [哪些细节]
- 渐进披露需求: [哪些页面需要动画]
### Adopt / Reject(导演模式)
| 模式 | 来源 | 决定 | 理由 |
|------|------|------|------|
| [模式 A] | [来源层] | Adopt | [具体理由] |
| [模式 B] | [来源层] | Reject | [冲突点] |
### 不做清单
- [不做项 1]: [冲突来源或证据]
- [不做项 2]: [冲突来源或证据]
Red Flags — STOP
- Start making the deck without a progression logic
- Missing director best-practice scan or Adopt / Reject
- Emotional progression and storyline fight each other
- One page carries multiple stage functions
- Degrade director design into "add animation or not"
Validation Checklist
- Presentation goal is clear
- Page order progression is reasonable
- Pacing control is clear
- Presentation constraints are clear
- Director decisions have been traced back to source evidence or Local Project Truth
- Written into
02-design.md