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jaspr-pre-rendering-and-hydration

General & other

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Updated 10-16 02:32

About this skill

This skill is relevant for static and server mode Jaspr projects. You can check the mode of a Jaspr project in pubspec.yaml under jaspr: mode: <mode>.

Core Rules for Pre-rendering (SSR/SSG)

Jaspr pre-renders components at request/build-time on the server. Interactive browser features require hydration.

  1. Dual Entrypoints:
    • Server: lib/main.server.dart -> Calls runApp(Document(body: MyApp()))
    • Client: lib/main.client.dart -> Calls runApp(ClientApp())
  2. Library Constraints:
    • Importing: You MUST NOT import dart:js_interop or package:web in any code imported by the server entrypoint.
    • Importing: You MUST NOT import dart:io or dart:ffi in any code imported by the client entrypoint.
    • Using: You can import package:universal_web in shared code, but you MUST wrap any access to its browser APIs inside an if (kIsWeb) check to prevent crashing during server-side rendering.
  3. Interactivity / Hydration: Components are server-rendered by default. To add client interactivity (e.g., event listeners, state, using browser APIs), you MUST annotate a component with @client.

The @client Annotation and ClientApp

When you annotate a component with @client, Jaspr renders its initial HTML on the server and "hydrates" it in the browser.

  • ClientApp() (called in the client entrypoint) automatically looks for and hydrates all @client components that were pre-rendered on the server.
  • Rule: Only the uppermost component of a subtree that needs client interactivity needs to be annotated with @client. Do not annotate child components in that subtree, they will automatically be hydrated as part of the parent.

Passing Data to @client Components

Use parameters of @client components to pass data from the server to the client. These are automatically serialized on the server and deserialized in the browser.

  • Rule 1: All parameters MUST be initializing fields (e.g., const MyClientComponent({required this.title});).
  • Rule 2: All parameters MUST be serializable. They must be primitive types (int, String, double, bool, List, Map) OR custom types that define @encoder and @decoder methods.
    • Parameters MUST NOT be functions, components, or any other non-serializable types.

Fetching Data on the Server (Async Components)

When pre-rendering in server or static mode, you often need to fetch data asynchronously (e.g., from a database or API) before rendering the HTML. Jaspr provides special server-only components to delay the build phase until the data is ready.

  • Rule 1: You MUST use AsyncStatelessComponent or AsyncBuilder to perform async work during the build phase.
  • Rule 2: These components MUST ONLY be used on the server (import package:jaspr/server.dart).
  • Rule 3: Once the data is fetched on the server, you should pass it to a @client component as a parameter if you need that data to be available for client-side interactivity.

Example Usage:

import 'package:jaspr/server.dart'; // Note the server-only import!
import 'package:jaspr/dom.dart';

import 'my_interactive_button.dart';

// This component fetches data before server-rendering the HTML.
class MyServerComponent extends AsyncStatelessComponent {
  const MyServerComponent();

  @override
  Future<Component> build(BuildContext context) async {
    // 1. Fetch data asynchronously on the server
    final databaseCount = await loadCountFromDatabase();

    return div([
      .text('This is static.'),
      // 2. Pass the fetched data to the client component
      MyInteractiveButton(initialCount: databaseCount), 
    ]);
  }
}
import 'package:jaspr/jaspr.dart';
import 'package:jaspr/dom.dart';

// This component runs in the browser (interactive).
@client
class MyInteractiveButton extends StatefulComponent {
  const MyInteractiveButton({this.initialCount = 0});

  final int initialCount;

  @override
  State<MyInteractiveButton> createState() => _MyInteractiveButtonState();
}

class _MyInteractiveButtonState extends State<MyInteractiveButton> {
  late int count = component.initialCount;

  @override
  Component build(BuildContext context) {
    return button(
      onClick: () => setState(() => count++),
      [.text('Clicked $count times')],
    );
  }
}