Collapse language: scavenged materials, faded brands, improvised repairs.
Lanes
Post-apoc wasteland · Zombie cities · Alien invasion damage · Dystopian control · Utopian veneer · Post-human ruins
Recipe
Target look: desaturated, overcast, grimy. Key light 1.5 strength sun under a flat grey sky, 35 mm environment lens, 2.39:1, roughness 0.7-0.9 everywhere, one warm accent (rust/orange) against a grey-green base.
- Light with
lighting/light_rig.pypresetovercast(flat, no hard shadows); switch togolden_hourfor a dusty wasteland sunset,moonlightfor night survival. - Material the hero with
materials/pbr_material.py: rust base[0.22, 0.09, 0.04],metallic0.6,roughness0.85 (faded paint:[0.35, 0.37, 0.3],metallic0,roughness0.8). - Dress the scene with
set-dressing/scripts/scatter_props.py(kindsbox/barrel/pallet, 2-3 clusters) so debris tells a story: abandoned supply drop, barricade, scavenged pile. - Optional smoke from a burning barrel with
vfx-fx/smoke_domain.py(flow_typeBOTH); the bake is not started, ask first. - Frame with
camera-cinematography/camera_rig.py(lens_mm35,aspect"2.39:1"), then grade withcompositing/comp_grade.pypresetcinematic,warmth-0.2 (cold, bleached),vignette0.5.
import runpy
skills = "<skills_dir>" # parent folder of this skill (the plugin's skills/ directory)
target = "SM_Asset" # object to style / dress
r = {}
r["light"] = runpy.run_path(f"{skills}/lighting/scripts/light_rig.py", init_globals={"ARGS": {"preset": "overcast", "target": target}})["result"]
r["mat"] = runpy.run_path(f"{skills}/materials/scripts/pbr_material.py", init_globals={"ARGS": {"name": "MAT_RustedMetal", "base_color": [0.22, 0.09, 0.04], "metallic": 0.6, "roughness": 0.85, "objects": [target]}})["result"]
r["props"] = runpy.run_path(f"{skills}/set-dressing/scripts/scatter_props.py", init_globals={"ARGS": {"target": target, "count": 8, "kinds": ["box", "barrel", "pallet"], "clusters": 3}})["result"]
r["cam"] = runpy.run_path(f"{skills}/camera-cinematography/scripts/camera_rig.py", init_globals={"ARGS": {"target": target, "lens_mm": 35, "aspect": "2.39:1"}})["result"]
r["grade"] = runpy.run_path(f"{skills}/compositing/scripts/comp_grade.py", init_globals={"ARGS": {"preset": "cinematic", "warmth": -0.2, "vignette": 0.5}})["result"]
result = r