SuperAPI AI Directory

find-examples

Coding & development

View repository

Updated 10-16 08:06

About this skill

Official examples

Examples are version-matched recipes to adapt, not modules to import. When the Engine ships a script for the behaviour, use reuse-scripts first.

Find the example

If node_modules/playcanvas/examples/src/examples exists, it is a linked or source checkout: read it locally. The npm package omits examples/, so otherwise fetch from the installed tag:

TAG="v$(node -p "JSON.parse(require('fs').readFileSync('node_modules/playcanvas/package.json')).version")" || exit 1
gh api "repos/playcanvas/engine/git/trees/$TAG?recursive=1" | grep -o '"examples/src/examples/[^"]*\.example\.mjs"'
gh api "repos/playcanvas/engine/contents/examples/src/examples/<category>/<name>.example.mjs?ref=$TAG" \
  --jq .content | base64 --decode

Read the resolved package, not the dependency list; playcanvas is often transitive. An empty list means an invalid tag: stop rather than guess. Use main only when the version has no tag.

Surface Repository Ref Example paths
direct Engine playcanvas/engine v<version> examples/src/examples/<category>/<name>.example.mjs
Web Components playcanvas/web-components v<version> examples/<name>.html
React playcanvas/developer-site main docs/user-manual/react/examples/<name>.mdx

Search the surface's catalog first, then the Engine's. React pages track the latest package; verify each prop against the installed declarations. Fetch example assets, including the Draco, Basis, and Ammo decoders under examples/assets/wasm, from the same ref.

Adapt it

Keep component options, scene setup, materials, shaders, assets, and update logic; drop the example browser's controls and imports. When one example joins several systems, such as layers, depth, camera frame, and sky, get that baseline rendering before customizing it.

Read only the reference matching the code: direct Engine, React, or Web Components.