SuperAPI AI Directory

wireframe

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Updated 10-16 06:50

About this skill

Wireframe

Produce low-fidelity, black-and-white UI wireframes as standalone SVG files. The goal is to communicate structure — what goes where, in what order, at roughly what size — without committing to colour, brand, or polish.

House style — non-negotiable

Wireframes are diagnostic, not decorative. Lock these tokens on every output:

Token Value Notes
Stroke #000 width 1.5 All borders, dividers, outlines
Fill (boxes) #fff Default for cards/containers
Placeholder fill #e6e6e6 Image/avatar/empty-state regions
Text colour #000 for labels, #666 for placeholder text No other colours
Accent #d33 (dashed) — annotation layer ONLY Never inside real UI elements
Font font-family="-apple-system, system-ui, sans-serif" Single typeface across the whole file
Type scale 12 caption · 14 body · 20 heading · 28 title No other sizes
Grid 8px snap, 24px gutter All x/y/w/h must be multiples of 8
Default canvas 1280×800 desktop, 375×812 mobile, 768×1024 tablet Pick one and state it in the comment

If you need to highlight a specific region for a callout, use the annotation layer (red dashed). Never colourise the wireframe itself.

Workflow

  1. Confirm scope. What screen(s)? Which viewport (desktop / tablet / mobile)? Single screen or multi-screen flow? If unclear, ask one question, then proceed with the most likely default.
  2. Pick a canvas from the table above. State the viewport in your reply.
  3. Compose from primitives. Read references/components.md and assemble the screen from the primitive snippets. Snap every coordinate to 8px.
  4. Write the SVG to a file. Default path: wireframes/<slug>.svg in the working directory. Filename slug describes the screen (login.svg, dashboard.svg, settings-account.svg).
  5. Emit a textual annotation list in your reply, mapping each numbered region in the SVG to a one-line description ("1 — primary nav, 2 — search input, 3 — list of recent items"). This makes the wireframe accessible, queryable, and reviewable in text-only channels.
  6. For multi-screen flows, produce one SVG per screen and a summary flow.svg that arranges thumbnails left-to-right with arrows between them.

Quick start — minimal SVG

<svg xmlns="http://www.w3.org/2000/svg" width="1280" height="800" viewBox="0 0 1280 800"
     font-family="-apple-system, system-ui, sans-serif" fill="#fff" stroke="#000" stroke-width="1.5">
  <!-- canvas border -->
  <rect x="0" y="0" width="1280" height="800" />

  <!-- example: a button -->
  <g transform="translate(48, 48)">
    <rect width="120" height="40" rx="4" />
    <text x="60" y="25" font-size="14" text-anchor="middle" stroke="none" fill="#000">Continue</text>
  </g>
</svg>

Two house-style gotchas worth memorising:

  • Always set stroke="none" on <text> elements (text inherits the parent stroke and gets a halo otherwise).
  • Always wrap text fill explicitly (fill="#000") since the parent group fill is #fff for boxes.

Primitive library

The full set of reusable primitives lives in references/components.md. Load it whenever you need a primitive whose exact markup you do not have in working memory. Do not re-derive primitives from scratch — copy the snippet and adjust coordinates.

Primitives provided:

  • Inputs: button (filled, outlined, icon), text input, textarea, dropdown, checkbox, radio, toggle, search input
  • Layout: card, section divider, sidebar, two-column, three-column
  • Navigation: navbar, tab bar, breadcrumb, pagination, sidebar nav
  • Content: heading, paragraph block, list row, table, key-value pair, metric tile
  • Media: image placeholder, avatar (circle/square), video placeholder
  • Overlay: modal, drawer, toast, tooltip, dropdown menu (open state)
  • Annotation: numbered callout, dashed region highlight, arrow connector

Grid, palette, and type scale

For exact pixel values, palette tokens, and type sizes, see references/grid-system.md.

Worked examples

references/examples.md contains four complete wireframes you can copy and adapt:

  1. Login screen (mobile, 375×812)
  2. Admin dashboard (desktop, 1280×800)
  3. Settings page with form (desktop, 1280×800)
  4. Modal confirmation overlay (desktop, 1280×800)

When the user's request is close to one of these, start from the example and modify, rather than building from blank.

Output convention

Every wireframe response should include:

  1. The SVG file written to disk (path stated explicitly).
  2. The SVG inlined in your reply (so it renders in markdown previews).
  3. A short numbered annotation list mapping regions to intent.
  4. Any explicit assumption you made (viewport, signed-in state, empty/populated, dark/light not applicable since monochrome).

Viewer page and publishing

When the user asks to bundle the wireframes into a browsable page ("make a page that shows the screens", "let me click through them", "show them all on one page") or to deploy/publish/host them, read references/viewer.md and start from assets/site-template.html.

What this skill is NOT for

Skip this skill when the request mentions brand, polish, real components, "production-ready", colour palettes, hi-fi, Figma export, or actual code/HTML/React deliverables. Specifically:

  • Production UI code — hand off to a hi-fi frontend/design skill if one is installed, or write the HTML/React directly.
  • Hi-fi or branded mockups — use Figma or a design tool, not this.
  • Interactive prototypes — SVG is static; export multi-screen flows as a flow.svg.
  • Diagrams of system architecture, sequence flows, or data models — use mermaid or plantuml.
  • Illustrations or art — use an illustration/canvas skill or tool, not wireframe primitives.

Bundled assets

  • assets/template.svg — blank desktop canvas with hidden 8px-grid guides; copy as a starting point.
  • assets/template-mobile.svg — same for 375×812 mobile.
  • assets/site-template.html — minimal review-viewer page (sticky TOC + responsive collapse + lightbox). Copy to design/<task-slug>/index.html and fill in the sections when the user requests a viewer page.