A short skit where every beat is laid down to serve one punchline. The joke has to land on something visible, and the absurdity only works when the camera and the physics stay dead serious.
This Skill carries one prompt structure distilled from 32 human-verified Seedance cases on goodcase.ai. It is a sibling of seedance-prompt-library (all templates in one Skill); install this one when you only want this kind of clip. Do not invent structure from general video-generation knowledge: follow the structure below and ground the draft in one anchor case from references/cases.md.
Use when
- Meme clips, prank and revenge skits, absurd scale gags, family comedy — anything whose payload is one laugh at the end.
- Chinese: meme videos, prank and revenge mini-skits, absurd-proportion gags, family comedy — any payload where the whole thing is that one laugh at the end.
Workflow
- Collect inputs. Ask only for what is missing: subject or product, setting, duration, aspect ratio, whether reference images / audio exist, and which language the final prompt should be in.
- Pick one anchor case. Read
references/cases.md, choose the case closest to the request, and name it in the reply. One anchor, never an average of several. - Fill the structure block by block. Every block below must be present in the final prompt; an empty block is where prompts go vague.
- Opening line: duration, look (ultra-realistic or photorealistic absurd), the genre named as comedy, and whether there are reference images
- Character cards: appearance plus a personality written as an emotional arc, such as playful then shocked and embarrassed
- Location: an ordinary low-budget real place, described plainly
- Timecoded beats with headings, running from hook to punchline
- Spoken lines written into the beat where they are said, one sentence each
- Bystander reactions and the closing expression as their own beat
- Negative list: no gore, no teleportation, no duplicated people, no subtitles or on-screen text
- Apply the guidance and check the pitfalls (next two sections) before returning anything.
- Return the finished prompt as one copy-pasteable block, the anchor case link, and a three-line checklist of what to verify in the generated video.
Guidance (from the cases)
- Fix where the laugh lands first, then work backwards. The duck wizard case names its sections
Hook,The Spell,Countdown,Twist,Reaction,Punchlineand puts the payoff in the 26–30 second slot. - Make the twist a visible object. The whole FIVE MORE MINUTES skit pays off on a close-up of
one black sneaker and one grey sneaker. - Keep the camera and the physics straight-faced. The hotel pool case says outright that
The humor comes from the impossible scale and the dead-serious realism, and shoots itRecorded like a viral smartphone clip. - Give the bystanders their own beat. The subway skit has one passenger laugh first and then the whole carriage; the Turkish ice cream vendor
raises his hands in playful defeat. - Write the safety edges of any violence into the body text. The subway skit breaks the glass
with no injury or goreand bansregenerating glassandteleportationin the negative list.
Pitfalls
- Describing the joke with adjectives like funny or hilarious. The model has nothing to act on; replace them with one concrete action or object.
- Firing the twist with no pause before it. FIVE MORE MINUTES holds
one silent secondon the two of them before they both start laughing. - Asking the model to render end text. The duck wizard case closes on
Never rush a spellplus emoji, which comes out garbled — leave a clean tail frame and add the text in post. - Letting a character's mood flip without a written trigger. The subway skit spells out the man's arc as
playful, then shocked and embarrassedand gives each stage its own on-screen cause.
Language
Reply in the user's language. The prompt itself can stay in English when that is what the user's Seedance workflow expects; ask if unclear. The Chinese version of this structure follows.
Chinese: twist-ending comedy skit
A short skit where every beat serves a single punchline. The punchline has to land on something visible, and the absurd premise has to be held up by a deadpan camera and physics.
Structure:
- Opening line: duration, art style (ultra-realistic or photorealistic absurd), state clearly that the genre is comedy, whether there are reference images
- Character card: appearance plus one line of personality, written as an emotional arc, e.g. playful, then shocked and embarrassed
- Setting: an ordinary, cheap, real place, described plainly
- Timecode sections with subheadings, pushing all the way from the hook to the punchline
- Dialogue goes into the beat where it is spoken, one sentence per line
- Bystander reactions and the closing expression each get their own beat
- Negative list: no gore, no teleporting, no clones, no subtitles or on-screen text
Key points:
- First nail down which second the punchline lands on, then build backward. The witch-turns-into-a-duck one names the section directly
Hook、The Spell、Countdown、Twist、Reaction、Punchline, with the payoff placed in the 26–30 second slot. - The twist has to be something visible. The whole FIVE MORE MINUTES video rests on the foot close-up
one black sneaker and one grey sneaker. - The camera and physics have to be deadpan. The hotel pool one states outright
The humor comes from the impossible scale and the dead-serious realism, and the shot isRecorded like a viral smartphone clip。 - Bystander reactions get their own beat. The subway one has one passenger laugh first, then the whole car; the Turkish ice cream one has the vendor
raises his hands in playful defeat。 - The safety boundary for violent scenes is written into the body text. In the subway one the glass shatters but
with no injury or gore, and the negative list also bansregenerating glassandteleportation。
Common pitfalls:
- Describing the punchline with adjectives like funny or hilarious. The model has nothing to act out; replace it with a specific action or object.
- Blowing up the twist with no pause before it. FIVE MORE MINUTES pauses
one silent second。 - before the two people laugh. Letting the model draw the ending text. The witch-turns-into-a-duck one ends on
Never rush a spellplus an emoji, which will most likely come out as garbled characters; you should leave a clean closing shot and add the text in post. - Character emotions flipping without a stated trigger. The subway one writes the guy's arc as
playful, then shocked and embarrassed, and every section gives the cause on screen.
Copy-ready lead-in / 可复制引导语
For users who would rather paste into a chat model than run this Skill, hand them this line above the structure:
I want a short comedy clip with a twist ending. [Setup: a man quietly stuffing food into his bag at a buffet.] [Twist: he opens the bag at home and the restaurant owner's cat climbs out.] Using the prompt template below, rewrite it into one ready-to-use Seedance video prompt for me:
I want to make a comedy short with a twist, [the setup is a person secretly stuffing food into their bag at a buffet], [the twist is that when they get home and open the bag, the restaurant owner's cat crawls out]. Please use the prompt template below to help me rewrite this into a Seedance video prompt I can use directly:
Notes
references/cases.mdis generated fromdata/in LearnPrompt/awesome-seedance and refreshed daily; do not hand-edit an installed copy.- Prompts in the reference file belong to their creators (linked on every card). Transfer the structure; do not present a close copy as original work.
- For the full library across every model, install the
goodcaseSkill from LearnPrompt/goodcase-lite.