Home Assistant Entities
When to Use This Skill
| Use this skill when... |
Use ha-automations instead when... |
| Understanding entity domains |
Creating automation rules |
| Customizing entities |
Working with triggers/actions |
| Creating template sensors |
Writing automation conditions |
| Setting up groups |
Working with scripts/scenes |
| Working with device classes |
Handling events |
Entity ID Structure
domain.object_id
Examples:
light.living_room_ceiling
sensor.outdoor_temperature
binary_sensor.front_door_contact
switch.garden_irrigation
Common Domains
| Domain |
Description |
Example |
light |
Lighting control |
light.kitchen |
switch |
On/off switches |
switch.outlet |
sensor |
Numeric sensors |
sensor.temperature |
binary_sensor |
On/off sensors |
binary_sensor.motion |
climate |
HVAC control |
climate.thermostat |
cover |
Blinds, garage doors |
cover.garage |
lock |
Door locks |
lock.front_door |
media_player |
Media devices |
media_player.tv |
camera |
Camera feeds |
camera.front_yard |
vacuum |
Robot vacuums |
vacuum.roomba |
fan |
Fan control |
fan.bedroom |
alarm_control_panel |
Alarm systems |
alarm_control_panel.home |
person |
People tracking |
person.john |
device_tracker |
Device location |
device_tracker.phone |
weather |
Weather info |
weather.home |
input_boolean |
Virtual toggle |
input_boolean.guest_mode |
input_number |
Virtual number |
input_number.target_temp |
input_select |
Virtual dropdown |
input_select.house_mode |
input_text |
Virtual text |
input_text.message |
input_datetime |
Virtual date/time |
input_datetime.alarm |
input_button |
Virtual button |
input_button.reset |
automation |
Automations |
automation.motion_light |
script |
Scripts |
script.morning_routine |
scene |
Scenes |
scene.movie_night |
group |
Entity groups |
group.all_lights |
timer |
Countdown timers |
timer.laundry |
counter |
Counters |
counter.guests |
zone |
Geographic zones |
zone.home |
sun |
Sun position |
sun.sun |
For complete device class tables (binary sensor and sensor), see REFERENCE.md.
Entity Customization
customize.yaml
# Single entity
light.living_room:
friendly_name: "Living Room Light"
icon: mdi:ceiling-light
# Binary sensor
binary_sensor.front_door:
friendly_name: "Front Door"
device_class: door
# Sensor
sensor.outdoor_temperature:
friendly_name: "Outdoor Temperature"
device_class: temperature
unit_of_measurement: "°C"
Glob Customization
customize_glob:
"light.*_ceiling":
icon: mdi:ceiling-light
"sensor.*_temperature":
device_class: temperature
unit_of_measurement: "°C"
"binary_sensor.*_motion":
device_class: motion
Template Sensors
template:
- sensor:
# Simple state
- name: "Average Temperature"
unit_of_measurement: "°C"
device_class: temperature
state: >-
{{ ((states('sensor.living_room_temp') | float +
states('sensor.bedroom_temp') | float +
states('sensor.kitchen_temp') | float) / 3) | round(1) }}
# With attributes
- name: "Power Usage"
unit_of_measurement: "W"
device_class: power
state: "{{ states('sensor.energy_meter_power') }}"
attributes:
cost_per_hour: >-
{{ (states('sensor.energy_meter_power') | float * 0.15 / 1000) | round(2) }}
# Availability
- name: "Solar Power"
unit_of_measurement: "W"
device_class: power
state: "{{ states('sensor.inverter_power') }}"
availability: "{{ states('sensor.inverter_power') != 'unavailable' }}"
For template binary sensors, switches, buttons, numbers, groups, utility meters, counters, and timers, see REFERENCE.md.
State Attributes
Common Attributes
| Domain |
Common Attributes |
light |
brightness, color_temp, rgb_color, hs_color, effect |
climate |
temperature, current_temperature, hvac_action, preset_mode |
media_player |
volume_level, media_title, media_artist, source |
cover |
current_position, current_tilt_position |
weather |
temperature, humidity, pressure, wind_speed, forecast |
person |
source, latitude, longitude, gps_accuracy |
sun |
elevation, azimuth, next_rising, next_setting |
Accessing Attributes
# In templates
{{ state_attr('light.living_room', 'brightness') }}
{{ state_attr('climate.thermostat', 'current_temperature') }}
{{ state_attr('sun.sun', 'elevation') }}
# In conditions
condition:
- condition: numeric_state
entity_id: light.living_room
attribute: brightness
above: 100
Quick Reference
State Functions
| Function |
Description |
Example |
states('entity') |
Get state |
states('sensor.temp') |
state_attr('entity', 'attr') |
Get attribute |
state_attr('light.x', 'brightness') |
is_state('entity', 'value') |
Check state |
is_state('light.x', 'on') |
is_state_attr('entity', 'attr', 'val') |
Check attribute |
is_state_attr('climate.x', 'hvac_action', 'heating') |
states.domain |
All entities in domain |
states.light |
expand('group.x') |
Expand group members |
expand('group.all_lights') |
Agentic Optimizations
| Context |
Command |
| Find entity usage |
grep -r "entity_id:" config/ --include="*.yaml" |
| List customizations |
grep -rA2 "^[a-z_]*\\..*:" config/customize.yaml |
| Find template sensors |
grep -rB2 "platform: template" config/ --include="*.yaml" |
| Find groups |
grep -rA5 "^group:" config/ --include="*.yaml" |
| List domains used |
grep -roh "[a-z_]*\\." config/ --include="*.yaml" | sort -u |