SuperAPI AI Directory

feeblemind

Deployment & operations

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Updated 10-20 17:16

About this skill

Feeblemind

Strip a system down to minimal capability when full power is too dangerous.

What This Skill Does

In D&D, Feeblemind crushes a creature's Intelligence and Charisma to near-zero — leaving them alive but barely functional. The real-world version is deliberate capability reduction: putting a system into safe mode, stripping an overpowered tool down to basic functions, reducing attack surface by removing features. Feeblemind is not punishment — it is the recognition that sometimes a system at full capability is more dangerous than a system at reduced capability. Restricted shells, read-only modes, feature-stripped emergency interfaces. In this grimoire, Feeblemind is treated as a metaphorical spell with a prototype delivery profile. Canonical reference input: Feeblemind (spell).

When To Use

  • A system at full capability poses a risk that outweighs the cost of reduced functionality.
  • You need to reduce attack surface by stripping non-essential features.
  • A tool or service should be put into safe mode or restricted operation during an incident or investigation.

Prerequisites

  • No extra runtime dependencies beyond Hermes Agent and the normal toolset for this session.

Procedure

  1. Restate the target, the success condition, and any no-touch boundaries before taking action.
  2. Identify which capabilities must be preserved (minimal viable function) and which can be safely stripped.
  3. Implement the capability reduction: safe mode, restricted shell, feature stripping, read-only lock.
  4. Verify the reduced system still performs its essential function.
  5. Document what was removed and the conditions under which full capability should be restored.
  6. Set a review point — feeblemind should be temporary unless the full-capability version is permanently retired.
  7. Package the result as the deliverables below, with confidence, assumptions, and unresolved risk called out explicitly.

Deliverables

  • A capability reduction plan: what stays, what goes, and why.
  • Confirmation that minimal viable function is preserved.
  • Restoration criteria: what conditions must be met to return to full capability.

Pitfalls / Guardrails

  • Call out the glue, permissions, or missing infrastructure before you imply this is fully operational.
  • Feeblemind must preserve minimal viable function. Reducing a system to zero capability is Power Word Kill, not Feeblemind.
  • Capability reduction of user-facing systems requires clear communication about what changed and when it will be restored.
  • Do not use Feeblemind to permanently hobble systems that should instead be redesigned or decommissioned.

Verification

  • Check that the result includes every deliverable promised above.
  • Check that confirmed facts, assumptions, and inferences are visibly separated.
  • Check that the metaphor still maps cleanly to a real operational mechanism.
  • Check that any missing glue code, permissions, or future work is labeled before the skill is treated as ready.

Example Invocation

/feeblemind reduce a system to minimal capability — stripping non-essential features to limit risk while preserving core function