Adds and fixes animations across every interactive element, making the UI feel premium and alive. Works through elements in priority order, verifies every animation visually with screenshots and video, and never animates a property that triggers layout.
Before starting: read ~/.claude/skills/ui-design-principles/SKILL.md — timing rules (100–250ms hover, ease-out enter, ease-in exit, only transform + opacity) live there and apply throughout.
If a DESIGN-BRIEF.md exists in the project root: read it before starting. The brief's Animation level field (Minimal / Subtle / Expressive / Very animated) overrides the default audit — don't add scroll-reveal animations to a product that decided on Minimal, and don't skip them for one that decided on Expressive.
Phase 0 — Environment Setup
0a. Check / start dev server
curl -s --max-time 2 -o /dev/null -w "%{http_code}" http://localhost:3000
If not 200, find and start the dev command in the background, then wait:
until curl -s --max-time 2 http://localhost:3000 > /dev/null 2>&1; do sleep 1; done && echo "ready"
0b. Detect animation library
grep -r "framer-motion\|motion/react\|@motionone\|react-spring\|gsap\|auto-animate" ./package.json ./apps/*/package.json 2>/dev/null || echo "none"
Map the result to the implementation approach used throughout:
- Framer Motion → use
<motion.div>withinitial,animate,exit,whileHover,whileTap - Motion One /
motion→ useanimate()function frommotion - None (CSS / Tailwind) → use Tailwind
transition-*classes +@keyframesin globals.css
0c. Verify Playwright
node -e "require('@playwright/test')" 2>/dev/null && echo "ready" || echo "missing"
If missing: pnpm add -D @playwright/test && npx playwright install chromium
0d. Write the animation verification script
Write this to the project root (needs node_modules). Deleted in Phase 4.
_animate_verify.mjs:
import { chromium } from '@playwright/test';
import { mkdirSync, renameSync } from 'fs';
const get = (f) => { const i = process.argv.indexOf(f); return i !== -1 ? process.argv[i+1] : null; };
const url = get('--url');
const selector = get('--selector');
const action = get('--action') ?? 'hover'; // hover | click | scroll | focus
const before = get('--before') ?? '/tmp/animate-before.png';
const after = get('--after') ?? '/tmp/animate-after.png';
const video = get('--video') ?? '/tmp/animate.webm';
const width = parseInt(get('--width') ?? '1280');
const height = parseInt(get('--height') ?? '900');
const auth = get('--auth');
if (!url) { console.error('--url required'); process.exit(1); }
const videoDir = '/tmp/animate-video/';
mkdirSync(videoDir, { recursive: true });
const browser = await chromium.launch();
const context = await browser.newContext({
viewport: { width, height },
recordVideo: { dir: videoDir, size: { width, height } },
...(auth ? { storageState: auth } : {}),
});
const page = await context.newPage();
await page.goto(url, { waitUntil: 'networkidle', timeout: 30000 });
await page.screenshot({ path: before, fullPage: false });
if (selector || action === 'scroll') {
try {
if (action === 'hover') {
const el = page.locator(selector).first();
if (!await el.count()) throw new Error(`Selector not found: ${selector}`);
await el.hover();
} else if (action === 'click') {
const el = page.locator(selector).first();
if (!await el.count()) throw new Error(`Selector not found: ${selector}`);
await el.click();
} else if (action === 'focus') {
const el = page.locator(selector).first();
if (!await el.count()) throw new Error(`Selector not found: ${selector}`);
await el.focus();
} else if (action === 'scroll') {
if (selector) {
// Scroll the target element into view
await page.locator(selector).first().scrollIntoViewIfNeeded();
} else {
// No selector: scroll to bottom to trigger all scroll-reveal elements
await page.evaluate(() => window.scrollTo({ top: document.body.scrollHeight, behavior: 'smooth' }));
}
}
} catch (err) {
console.error(`Action failed: ${err.message}`);
console.error('Check that the selector exists and the page has fully loaded.');
await page.close(); await context.close(); await browser.close();
process.exit(1);
}
}
// Scroll reveals need longer — stagger + animation can exceed 800ms
const waitMs = action === 'scroll' ? 1500 : 600;
await page.waitForTimeout(waitMs);
await page.screenshot({ path: after, fullPage: false });
// Save video path BEFORE closing — the only reliable way to get it
const videoObj = page.video();
await page.close(); // triggers video file write
await context.close();
await browser.close();
if (videoObj) {
const saved = await videoObj.path();
renameSync(saved, video);
}
console.log(`before: ${before}\nafter: ${after}\nvideo: ${video}`);
Usage:
# hover state
node _animate_verify.mjs --url http://localhost:3000/pricing --selector ".pricing-card" --action hover --before /tmp/b.png --after /tmp/a.png --video /tmp/card-hover.webm
# modal open
node _animate_verify.mjs --url http://localhost:3000/dashboard --selector "[data-trigger='modal']" --action click --video /tmp/modal.webm
# scroll reveal
node _animate_verify.mjs --url http://localhost:3000 --action scroll --video /tmp/scroll.webm
After every run: use the Read tool on both before and after PNG files to see the difference. The video is the ground truth for whether the animation feels right.
0e. Handle auth-protected pages
Check if any interactive elements live behind a login wall. If so:
Option A — reuse /uiux auth state (if already created):
ls /tmp/uiux-auth-state.json 2>/dev/null && echo "exists" || echo "missing"
If it exists, pass --auth /tmp/uiux-auth-state.json to every _animate_verify.mjs call for protected routes. Done.
Option B — create a fresh session:
Write _animate_auth.mjs to the project root:
import { chromium } from '@playwright/test';
const { TEST_EMAIL, TEST_PASSWORD, LOGIN_URL, SUCCESS_URL } = process.env;
if (!TEST_EMAIL || !TEST_PASSWORD) { console.error('Set TEST_EMAIL and TEST_PASSWORD'); process.exit(1); }
const browser = await chromium.launch();
const page = await browser.newPage();
await page.goto(LOGIN_URL ?? 'http://localhost:3000/sign-in');
await page.fill('input[type="email"]', TEST_EMAIL);
await page.fill('input[type="password"]', TEST_PASSWORD);
await page.click('button[type="submit"]');
await page.waitForURL(SUCCESS_URL ?? '**/dashboard**', { timeout: 15000 });
await page.context().storageState({ path: '/tmp/animate-auth-state.json' });
await browser.close();
console.log('Auth session saved → /tmp/animate-auth-state.json');
Run from the project root, then use --auth /tmp/animate-auth-state.json:
TEST_EMAIL=you@example.com TEST_PASSWORD=secret node _animate_auth.mjs
If no credentials are available: animate all public pages now, flag protected pages, revisit later.
Phase 1 — Animation Audit
Find every interactive element and transition point.
Step 1 — Locate the source root:
# Find the src/ directory that contains the actual source (skips node_modules, .next, dist)
find . -type d -name "src" \
-not -path "*/node_modules/*" \
-not -path "*/.next/*" \
-not -path "*/dist/*" \
-not -path "*/.turbo/*" \
| head -1
Use the result as <SRC> in all commands below (e.g. ./src, ./apps/web/src).
If no src/ directory exists (some Next.js projects skip it), use the app/ directory instead:
find . -type d -name "app" \
-not -path "*/node_modules/*" \
-not -path "*/.next/*" \
| head -1
Step 2 — Find element types and current animation state:
SRC=<result from above>
# What transitions/animations already exist
grep -rn "transition\|animation\|@keyframes\|duration-\|ease-" "$SRC" --include="*.tsx" --include="*.css" -l
# Existing keyframes (check globals)
find "$SRC" -name "*.css" | xargs grep -n "@keyframes" 2>/dev/null
# Buttons
grep -rn "Button\|<button" "$SRC" --include="*.tsx" -l
# Modals / dialogs / sheets / drawers
grep -rn "Dialog\|Modal\|Sheet\|Drawer\|Popover" "$SRC" --include="*.tsx" -l
# Dropdowns / menus
grep -rn "DropdownMenu\|NavigationMenu\|Select\|Combobox" "$SRC" --include="*.tsx" -l
# Cards
grep -rn "Card" "$SRC" --include="*.tsx" -l
# Toasts / notifications
grep -rn "Toast\|Sonner\|useToast" "$SRC" --include="*.tsx" -l
# Loading / skeletons
grep -rn "Skeleton\|isLoading\|spinner" "$SRC" --include="*.tsx" -l
# Scroll-triggered sections
grep -rn "IntersectionObserver\|whileInView\|reveal\|scroll-" "$SRC" --include="*.tsx" --include="*.ts" -l
# Tabs / accordions / collapsibles
grep -rn "Tabs\|Accordion\|Collapsible" "$SRC" --include="*.tsx" -l
# Page/layout wrappers
grep -rn "layout\|PageWrapper\|AnimatePresence" "$SRC" --include="*.tsx" -l
For each element type found, screenshot it with _animate_verify.mjs and rate:
- None — no transition or animation at all
- Wrong — animating layout-triggering property, or wrong duration (instant/too slow), or wrong easing
- Present — has animation but needs tuning
- Good — correct property, duration, easing — skip
Present the full list grouped by type before continuing.
Phase 2 — Priority Ranking
| Factor | Points |
|---|---|
| User interacts with it on every page visit | +3 |
| Currently has no animation | +3 |
| Currently has wrong animation | +2 |
| High visual impact (hero, modal, card) | +2 |
| Used only in settings / edge cases | −1 |
Rank by score. Ask the user to confirm before starting Phase 3.
Phase 3 — Recursive Animation Loop
Work through element types in ranked order. Maximum 3 iterations per element type.
3a. Screenshot / record before
Run _animate_verify.mjs with the correct --action for this element. Read the before and after PNGs. Note what the animation currently does (or doesn't do).
3b. Analyse
Check against the animation rules:
- Is it animating
transformand/oropacityonly? (neverwidth,height,padding,margin,top,left,border-radiusdirectly if it causes layout) - Is the duration within the correct range? (see PATTERNS.md)
- Is the easing correct? (ease-out entering, ease-in exiting)
- Is the enter duration longer than exit? (enter = landing, exit = leaving)
- Does
prefers-reduced-motiondisable or reduce it? - Does the animation feel mechanical (too linear) or floaty (too slow / bouncy)?
- Does it distract from the content or enhance it?
3c. Issue list
- Critical — animating layout-triggering property, missing prefers-reduced-motion, animation blocks interaction
- Major — wrong easing, wrong duration, no animation where expected
- Minor — slight timing tweak, stagger missing, could be more polished
3d. Implement fix
Apply the correct pattern from PATTERNS.md. Rules applied automatically:
Always:
- Only animate
transformandopacity - Enter: ease-out (decelerates into place — feels like landing)
- Exit: ease-in (accelerates away — feels like leaving)
- Enter duration > exit duration
- Every animation must include
prefers-reduced-motionrule
Never:
- Animate
width,height,padding,margin,top,left,right,bottom - Go above 400ms for any UI element (scroll reveals can go to 600ms)
- Use
lineareasing — always use a curve - Leave out the
prefers-reduced-motionmedia query
For height expand (accordion, collapsible):
Use max-height from 0 to a known max, or use grid-template-rows: 0fr → 1fr (CSS-only, no layout thrash), or JS to measure real height.
prefers-reduced-motion template:
@media (prefers-reduced-motion: reduce) {
* {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}
(This should already exist in globals.css — verify, don't duplicate.)
3e. Wait and verify
sleep 3 # hot reload
node _animate_verify.mjs --url <URL> --selector <SELECTOR> --action <ACTION> \
--before /tmp/after-b.png --after /tmp/after-a.png --video /tmp/after.webm
Read both PNGs. Watch the before/after difference.
Answer from what you see and what you know about the implementation:
- Property — Is only
transform/opacitymoving? - Duration — Does it feel snappy (micro) or deliberate (medium)? Not instant, not slow.
- Easing — Does it decelerate into place (enter) or accelerate away (exit)?
- Feel — Does it feel premium, or robotic/floaty?
- Reduced motion — Would it respect the user's preference?
If any answer is no: go back to 3d (increment iteration, max 3).
3f. Pixel-perfect animation checklist
Before advancing to the next element type:
- Only
transformand/oropacityare animated - Duration within range for this element type (see PATTERNS.md)
- Enter: ease-out. Exit: ease-in.
- Enter duration > exit duration
- Before/after screenshots show clear visual difference
-
prefers-reduced-motionis respected (check globals.css rule exists) - No layout thrash (no width/height/margin/padding animation)
- Animation doesn't block content or interaction
- Consistent with other elements of same type across the app
Any fail → go back to 3d. After iteration 3: flag and advance.
Phase 4 — Cleanup & Report
Delete temp scripts:
rm -f _animate_verify.mjs _animate_auth.mjs
After each element type:
✓ [Element type] — K iterations — A critical + B major + C minor fixed
Final summary:
| Element Type | Count | Issues Fixed | Iterations | State |
|---|---|---|---|---|
| Button hover | ... | ... | ... | ✓ / ⚠ |
| Modal enter/exit | ... | ... | ... | ✓ / ⚠ |
List flagged items at the bottom.
Rules
- Only
transformandopacity. If you're about to animate anything else, stop and find an alternative. - Read every before/after screenshot. The image wins over the code.
- Enter is ease-out, exit is ease-in. No exceptions.
- Enter is longer than exit. Entering deserves attention; exiting should be quick.
prefers-reduced-motionis non-negotiable. Every animation must respect it.- Max 3 iterations per element type. Flag and move on.
- Preserve functionality. Never change logic or accessibility semantics.
- Consistency. All buttons animate the same way. All modals animate the same way.
See PATTERNS.md for all specific durations, easings, and code patterns by element type.