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helion-jagged-and-autotuning

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Updated 10-16 05:05

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Helion: Jagged Tensors & Autotuning/Config Management

Overview

Two high-value Helion areas that are easy to get wrong or miss entirely:

  1. Ragged/jagged tensors — hl.jagged_tile() iterates variable-length inner dimensions with implicit masking, so you never hand-build masks.
  2. Autotuning & config management — autotuning is slow; Helion has a layered system (on-disk cache → saved configs → AOT heuristics) for tuning once and reusing results keyed by GPU architecture and input shape.

The single most-missed feature: AOT heuristics (helion.experimental.aot_kernel

  • python -m helion.experimental.aot_runner) give zero-cost per-shape config selection at runtime, with automatic compute-capability fallback. If a request mentions "many GPUs," "many shapes," or "don't want to re-tune at deploy," reach for AOT, not just the cache.

Part 1 — Ragged / Jagged Tensors

Data layout

Jagged data is stored prefix-packed: a flat x_data buffer holding all rows concatenated, plus an x_offsets tensor of length num_rows + 1 where row i is x_data[x_offsets[i] : x_offsets[i+1]]. Per-row length = ends - starts.

hl.jagged_tile(parent) — the core API

hl.jagged_tile(parent) is the jagged counterpart to hl.tile(). parent is an N-D tensor of per-lane end positions drawn from an enclosing tile context. It lowers to a dense hl.tile(parent.amax()) loop but masks out indices where tile_k.index >= parent[lane] automatically — you write the ragged loop directly.

import torch
import helion
import helion.language as hl


@helion.kernel()
def jagged_sum(x_data: torch.Tensor, x_offsets: torch.Tensor) -> torch.Tensor:
    b = x_offsets.size(0) - 1
    out = torch.zeros([b], dtype=x_data.dtype, device=x_data.device)

    for tile_b in hl.tile(b):
        starts = x_offsets[tile_b]
        ends = x_offsets[tile_b.index + 1]   # note: tile_b.index + 1 for the upper offset
        lengths = ends - starts

        acc = hl.zeros([tile_b], dtype=x_data.dtype)
        for tile_k in hl.jagged_tile(lengths):       # implicit masking, no manual mask
            idx = starts[:, None] + tile_k.index[None, :]
            acc = acc + x_data[idx].sum(dim=1)
        out[tile_b] = acc
    return out

Rules & gotchas for jagged_tile

  • parent must be rank ≥ 1 (no scalars); every axis must come from an enclosing tile context. The 1-D "per-row length" case is the common one.
  • It cannot be the outermost loop of a kernel — it needs a parent tile.
  • A jagged child tile must be indexed with its parent axes: x[tile_b, tile_k] is valid, x[tile_k] alone is not.
  • Nest jagged_tile for multi-level ragged iteration (e.g. variable rows × variable features). See jagged_mean.py.
  • Use plain hl.tile() (not jagged) when the inner bound is uniform across lanes.
  • The manual equivalent (when you need it): for tile_k in hl.tile(lengths.amax()) with extra_mask=tile_k.index[None, :] < lengths[:, None] passed to hl.load.

Reference examples (in the Helion repo examples/)

File Pattern
jagged_sum.py basic per-row reduction
jagged_mean.py nested jagged_tile (rows × features)
jagged_softmax.py online/Welford reduction over ragged dim
jagged_layer_norm.py per-row normalization
jagged_dense_add.py ragged + dense, manual extra_mask style
jagged_dense_bmm.py, jagged_hstu_attn.py jagged matmul / attention

Part 2 — Autotuning & Config Management

Pick the right mechanism

digraph config_mgmt {
    "Need a tuned config?" [shape=diamond];
    "One shape, one GPU?" [shape=diamond];
    "Fixed known shapes (a handful)?" [shape=diamond];
    "Many shapes / many GPUs / deploy without re-tuning?" [shape=diamond];
    "Share across machines/CI?" [shape=diamond];

    "Save config(); @kernel(config=...)" [shape=box];
    "@kernel(configs=[...]) + key=" [shape=box];
    "AOT heuristic (aot_kernel + aot_runner)" [shape=box];
    "Remote cache backend" [shape=box];
    "Default: on-disk autotune cache" [shape=box];

    "Need a tuned config?" -> "One shape, one GPU?";
    "One shape, one GPU?" -> "Save config(); @kernel(config=...)" [label="yes"];
    "One shape, one GPU?" -> "Fixed known shapes (a handful)?" [label="no"];
    "Fixed known shapes (a handful)?" -> "@kernel(configs=[...]) + key=" [label="yes"];
    "Fixed known shapes (a handful)?" -> "Many shapes / many GPUs / deploy without re-tuning?" [label="no"];
    "Many shapes / many GPUs / deploy without re-tuning?" -> "AOT heuristic (aot_kernel + aot_runner)" [label="yes"];
    "Many shapes / many GPUs / deploy without re-tuning?" -> "Share across machines/CI?" [label="no"];
    "Share across machines/CI?" -> "Remote cache backend" [label="yes"];
    "Share across machines/CI?" -> "Default: on-disk autotune cache" [label="no"];
}

Tune once, save, reload

Kernel.autotune(args) returns the best helion.Config. Config is JSON-serializable.

config = my_kernel.autotune(example_inputs)   # returns helion.Config
config.save("configs/my_kernel.json")          # atomic write

best = helion.Config.load("configs/my_kernel.json")
@helion.kernel(config=best)        # one config, applied to ALL shapes/dtypes/devices
def my_kernel(x, y): ...

Other Config methods: .to_json() / .from_json(str), .from_dict(d), .minimize(config_spec) (drop default-valued keys before saving).

Tune across several representative shapes and save per-shape:

for tag, args in datasets.items():
    my_kernel.autotune(args).save(f"configs/my_kernel_{tag}.json")

The on-disk autotune cache (automatic, keyed by arch + shape)

By default the first call autotunes and caches the result keyed on hardware, specialization (shape/dtype/stride), CUDA/ROCm runtime, backend, and kernel source hash — so an H100 and a B200, or two different shapes, get separate entries and each is auto-selected on later runs. No code needed.

Env var Effect
HELION_CACHE_DIR cache root (default: torch cache dir /helion)
HELION_AUTOTUNE_CACHE cache class: LocalAutotuneCache (default), StrictLocalAutotuneCache (also keys on Helion/PyTorch/Triton versions), RemoteAutotuneCache, AOTAutotuneCache
HELION_FORCE_AUTOTUNE=1 ignore cached config, re-tune, write result back
HELION_SKIP_CACHE=1 skip cache read AND write
HELION_ASSERT_CACHE_HIT=1 fail if no cached config (CI guard)
HELION_AUTOTUNE_EFFORT none | quick | full (default) — tuning depth
HELION_AUTOTUNE_BUDGET_SECONDS wall-clock cap on tuning

Deploy a handful of known configs (configs= + key=)

@helion.kernel(
    configs=[helion.Config.load("small.json"), helion.Config.load("large.json")],
    key=lambda x, y: helion.next_power_of_2(x.numel()),   # re-benchmark bucket
    static_shapes=False,
)
def my_kernel(x, y): ...

Helion runs a lightweight benchmark of the listed configs the first time each specialization key is seen and picks the fastest. key= controls when it re-selects (on top of shape specialization).

Seed tuning from previously cached/best configs

helion.from_cache() returns an autotuner_fn that seeds the search from prior best configs instead of starting cold:

@helion.kernel(autotuner_fn=helion.from_cache(max_configs=5))
def my_kernel(x, y): ...

AOT heuristics — zero-cost per-shape selection across GPUs (the headline feature)

For "ship a kernel that serves many shapes on many GPUs without runtime tuning": offline, sweep the kernel over representative shapes, tune each, and distill a decision-tree heuristic that picks a config in microseconds at runtime.

  1. Decorate with helion.experimental.aot_kernel instead of helion.kernel:

    import helion.experimental
    
    @helion.experimental.aot_kernel()   # extras: batched=..., key=fn, collect_fn, measure_fn
    def vector_add(x, y): ...
    
  2. On the target GPU, run the AOT workflow against a benchmark that exercises the shape sweep (this is slow — full autotune per distinct shape, ~5–15 min each):

    python -m helion.experimental.aot_runner -- python my_benchmark.py
    
  3. It emits _helion_aot_<kernel>_<device>_sm<NN>.py next to the kernel source (e.g. _helion_aot_vector_add_cuda_sm90.py). Commit it.

  4. Runtime lookup order: $HELION_HEURISTIC_DIR → file matching the current compute capability → older compatible capabilities (e.g. on sm120, tries sm120 → sm100 → sm90). One heuristic can serve multiple GPU generations. No file found → default config + one-time warning.

To add a new GPU: get on that hardware, re-run aot_runner, commit the new _helion_aot_*_sm<NN>.py alongside the existing ones. See pretuned_kernels/ for worked examples (vector_add, softmax, layer_norm, rms_norm, cross_entropy, rope) and docs/deployment_autotuning.md for the full workflow.

Share configs across machines (remote cache)

Implement helion.autotuner.remote_cache.RemoteCacheBackend (get/put, optional list for warm-start), then:

export HELION_REMOTE_CACHE_BACKEND=mypkg.cache.MyBackend   # required to load it
export HELION_AUTOTUNE_CACHE=RemoteAutotuneCache           # also write winners to remote

Read-through/write-through; local disk stays source of truth, remote outage degrades gracefully. Use for team/CI/multi-node warm-starts.

Control which dimensions specialize (affects cache entries)

API Where Effect
static_shapes=True (default) decorator specialize on exact shape/stride; best perf, one entry per shape
static_shapes=False decorator bucket dims into {0, 1, ≥2}; one kernel serves many sizes
hl.specialize(dim) inside kernel that dim always a compile-time constant, every call
torch._dynamo.mark_static(t, dims) before call specialize dims on specific tensors only
key=lambda ... decorator custom extra grouping for re-selection

With static_shapes=False, pin index_dtype=torch.int64 if tensors routinely exceed 2**31 elements to avoid an extra specialization boundary.

Advanced: manual routing / drop Helion at serving time

bound = my_kernel.bind(example_inputs)            # BoundKernel, tied to input types
run_small = bound.compile_config(small_cfg)        # callable for a specific config
src = bound.to_triton_code(small_cfg)              # export raw Triton source

Common Mistakes

Mistake Fix
Hand-building masks for ragged loops Use hl.jagged_tile(lengths) — masking is implicit
x[tile_k] for a jagged child tile Index with parent: x[tile_b, tile_k]
hl.jagged_tile as the outermost loop It needs an enclosing parent tile
Re-tuning on every deploy / new shape AOT heuristics (aot_kernel + aot_runner)
Assuming there's no autotune CLI There is: python -m helion.experimental.aot_runner
@kernel(config=...) for varied shapes One config fits all shapes; use configs=/key= or AOT instead
Re-tuning per machine for the same GPU/shape Remote cache backend warm-starts the team
Editing AOT files for a new GPU by hand Re-run aot_runner on that GPU; it emits the sm<NN> file