This SKILL corresponds to grid_prompt_generator Agent, supporting the generation of three types of image prompts:
- Character Image Prompts — Character appearance and temperament
- Scene Image Prompts — Scene atmosphere and lighting
- Grid Image Prompts — Multi-shot grid collage
For detailed templates, see the reference/ directory.
Character Image Prompts
Reference:reference/character-prompt.md
Template Structure
[appearance], [personality/temperament], [role], [cinematic portrait], [high quality], [consistent art style], [no text, no watermark]
Generation Rules
- Centered on
appearance(appearance description) personalitydetermines the temperament tone (reserved/bold/mysterious, etc.)roledetermines the clothing and prop style- Must include
cinematic portrait+consistent art style - Avoid text, signatures, and watermarks
Scene Image Prompts
Reference:reference/scene-prompt.md
Template Structure
[location], [time period], [lighting atmosphere], [scene description], [cinematic scene], [high quality], [consistent art style], [no text, no watermark]
Generation Rules
- Based on
location(location) timedetermines the lighting and color tone (day/night/dusk)- Scene atmosphere words: atmospheric, moody, warm, cold, etc.
- Must include
cinematic scene+consistent art style - Avoid text, signatures, and watermarks
Grid Image Prompts
Reference:reference/shot-prompt.md
Three Modes
First Frame Mode (first_frame)
Each cell = the starting frame of one shot, but must strictly generate the user-specified rows x cols total number of cells.
[rows x cols grid layout], exactly [rows*cols] visible panels, consistent art style, [style description],
格1: [shot 1 opening scene],
格2: [shot 2 opening scene],
格3: [shot 3 opening scene],
...
格N: [opening scene],
high quality, cinematic lighting, no merged panels, no missing panels, no text, no watermark
First and Last Frame Mode (first_last)
Maintain the rhythm of first and last frames, but must still strictly generate the user-specified rows x cols total number of cells, and must not secretly change it to Nx2。
[rows x cols grid layout], exactly [rows*cols] visible panels, consistent art style, [style description],
格1: [opening beat],
格2: [closing beat],
格3: [opening beat],
格4: [closing beat],
...
high quality, cinematic, continuous motion implied, no merged panels, no missing panels, no text
Multi-Reference Mode (multi_ref)
All cells are different angle/composition references of the same shot, but must still strictly generate the user-specified rows x cols total number of cells.
[rows x cols grid layout], exactly [rows*cols] visible panels, same scene different angles, [style description],
[main scene description],
格1: wide shot establishing,
格2: medium shot character focus,
格3: close-up detail,
格4: dramatic angle,
...
consistent lighting and color palette, no merged panels, no missing panels, no text
General Rules
- Prompts useEnglish
- Must explicitly write the user-specified
rows x cols grid layout - Must include
consistent art styleKeep the style consistent - Must explicitly require
exactly N visible panels - Must explicitly require
no merged panels, no missing panels - Avoid descriptions of dividing lines between cells
- Size suggestion: 960x540 per cell, total image = 960×cols × 540×rows
- When a reference image mapping exists, uniformly use
图片1/图片2/...to refer to the reference image, and do not mix it with格1/格2/....