SuperAPI AI Directory

unity-script-roles

Coding & development

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Updated 10-15 18:46

About this skill

Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

Triggers

  • Deciding a class's role
  • Splitting responsibilities across types
  • Choosing between MonoBehaviour and plain C#
  • Determine class responsibilities, split responsibilities across types, and choose between MonoBehaviour and pure C#
Unity Script Roles

Use this skill before creating a batch of gameplay scripts.

Goal

Turn a rough script list into explicit roles so AI does not generate everything as MonoBehaviour.

Output Format

  • Script name
  • Recommended role
  • Main responsibility
  • Main dependencies
  • Why this role fits better than the alternatives

Common Roles

  • MonoBehaviour bridge
  • ScriptableObject config/data
  • pure C# domain/service
  • presenter / controller
  • state / state machine node
  • installer / bootstrap helper

Guardrails

Mode: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).

  • Do not make every class a MonoBehaviour.
  • Do not force ScriptableObject onto runtime state that should stay in memory-only objects.