Before You Start: Load Design Context
- Read
.agents/design-context.md(written by thedesign-contextskill). If it is missing, look for tokens intailwind.config.*or:rootCSS variables. If nothing exists, use the defaults (Primary#2563EB, Secondary#7C3AED, Accent#F59E0B, Tailwind gray neutrals, Inter for headings and body, Minimal style) and tell the user defaults were used — suggest runningdesign-context. - Map tokens to CSS variables once, then use only the variables:
--color-primary,--color-primary-light,--color-primary-dark,--color-secondary,--color-accent,--color-neutral-50…--color-neutral-900,--color-success/-warning/-error,--font-heading,--font-body,--font-mono,--radius, and the 4px-base spacing scale. - Tailwind: expose the same variables (v3
theme.extend, v4@theme) asprimary,primary-light,primary-dark,secondary,accent,neutral-*,font-heading,font-body. Theindigo-*/gray-*classes in the examples below are placeholders for these tokens. - Figma: if the user gives a Figma URL, pull it with the Figma MCP (
get_design_context,get_screenshot) and match it; it overrides the context file for that design. - The context colors are the light theme. Derive dark values from them (section 3: raise lightness, lower chroma) instead of inventing a new palette; ask whether this is dark-first or adding dark mode to an existing light UI.
1. Core Rule: Don't Just Invert
Inverting colors produces harsh, unreadable interfaces. Dark mode requires intentional design decisions.
What Changes
| Element | Light Mode | Dark Mode |
|---|---|---|
| Background | White (#fff) | Dark gray (NOT pure black) |
| Text | Near-black | Near-white (NOT pure white) |
| Borders | Gray-200 | White at 8–12% opacity |
| Shadows | Black at 5–15% | Nearly invisible or none |
| Primary color | Full saturation | Reduced saturation |
| Images | Full brightness | Slightly dimmed |
| Elevation | Shadows | Lighter surface color |
Avoid
- Pure white
#ffftext on pure black#000(21:1 — causes halation/glare for many readers, especially with astigmatism). - Pure black as the default background: it leaves no room to show elevation, and on OLED can cause smearing when scrolling. Reserve true black for an explicit "OLED/true black" option.
- The same shadow values from light mode — shadows barely show on dark surfaces.
2. Elevation Through Luminance
In light mode, elevation is shown with shadows. In dark mode, elevated surfaces are lighter.
Surface Hierarchy
:root {
/* Light mode */
--bg-base: oklch(100% 0 0); /* white */
--bg-surface: oklch(100% 0 0); /* white */
--bg-elevated: oklch(100% 0 0); /* white + shadow */
--bg-overlay: oklch(100% 0 0); /* white + deeper shadow */
}
[data-theme="dark"] {
/* Dark mode — each level gets progressively lighter */
--bg-base: oklch(13% 0.01 265); /* darkest: page background */
--bg-surface: oklch(18% 0.01 265); /* cards, sidebar */
--bg-elevated: oklch(23% 0.01 265); /* dropdowns, popovers */
--bg-overlay: oklch(28% 0.01 265); /* modals, tooltips */
}
Practical Example
.card {
background: var(--bg-surface);
border: 1px solid var(--border);
}
.dropdown {
background: var(--bg-elevated);
border: 1px solid var(--border);
}
.modal {
background: var(--bg-overlay);
}
Material Design Overlay Model (M2)
Each elevation adds a white overlay on the #121212 base:
- 0dp (base): 0% · 1dp (card): 5% · 4dp (app bar): 9%
- 8dp (menu): 12% · 16dp (nav drawer): 15% · 24dp (dialog): 16%
Material 3 replaces overlays with tonal surface-container roles (lowest → highest); the surface tokens above follow the same idea.
3. Color Saturation Rules
Reduce Saturation for Dark Backgrounds
Bright, saturated colors on dark backgrounds cause visual vibration and eye strain.
:root {
--color-primary: oklch(60% 0.25 265); /* Light mode: full saturation */
--color-success: oklch(55% 0.20 155);
--color-error: oklch(55% 0.22 25);
}
[data-theme="dark"] {
--color-primary: oklch(72% 0.18 265); /* Dark mode: lighter, less saturated */
--color-success: oklch(70% 0.15 155);
--color-error: oklch(70% 0.16 25);
}
Rules
- Increase lightness by 10–15% for dark mode.
- Decrease chroma (saturation) by 15–25%.
- Backgrounds with color (e.g., badges) should use lower opacity.
- Re-check contrast after adjusting: a primary that passes on white often fails with white text in dark mode — use a lighter primary with dark text on filled buttons instead (see section 8).
/* Light mode badge */
.badge-success {
background: oklch(95% 0.05 155);
color: oklch(35% 0.15 155);
}
/* Dark mode badge */
[data-theme="dark"] .badge-success {
background: oklch(35% 0.08 155);
color: oklch(80% 0.12 155);
}
4. Text Contrast Levels
White-on-Dark Opacity Scale
Use white at different opacities for text hierarchy on dark backgrounds.
| Role | Opacity | Use Case |
|---|---|---|
| High emphasis | 87–90% (oklch(100% 0 0 / 0.87)) |
Headings, primary text |
| Medium emphasis | 60–70% (oklch(100% 0 0 / 0.70)) |
Body text, secondary, muted |
| Disabled only | 38% (oklch(100% 0 0 / 0.38)) |
Disabled controls (exempt from contrast rules) |
Anything a user must read — including muted captions and placeholders that carry information — needs 4.5:1 against its surface. Below ~55% white fails on typical dark surfaces.
Implementation
Use the --text-primary / --text-secondary / --text-muted tokens from the Complete Token System below (--text-muted at 62% lightness is the lowest that keeps 4.5:1 on the base and surface colors).
Tailwind Approach
<!-- High emphasis -->
<h1 class="text-white/90">Main Heading</h1>
<!-- Medium emphasis -->
<p class="text-white/70">Body text content here.</p>
<!-- Low emphasis (not below /60 — /40 fails 4.5:1) -->
<span class="text-white/60">Last updated 2 hours ago</span>
5. Border & Divider Treatment
Light Borders on Dark
Borders in dark mode should use semi-transparent white, not gray values.
[data-theme="dark"] {
--border: oklch(100% 0 0 / 0.08); /* subtle */
--border-strong: oklch(100% 0 0 / 0.15); /* emphasized */
--divider: oklch(100% 0 0 / 0.06); /* section dividers */
}
This ensures borders adapt correctly regardless of the underlying surface color. Decorative dividers can be this faint, but input and control borders need 3:1 against the surface (WCAG 1.4.11) — use oklch(100% 0 0 / 0.3) or stronger for form fields.
6. Image Handling in Dark Mode
Reduce Image Brightness
[data-theme="dark"] img:not([data-no-dim]) {
filter: brightness(0.85);
}
/* Restore on hover for galleries */
[data-theme="dark"] img:hover {
filter: brightness(1);
}
Dark Overlay for Hero Images
<div class="relative">
<img src="/hero.jpg" alt="" class="w-full" />
<div class="absolute inset-0 bg-gray-950/30 dark:bg-gray-950/50"></div>
</div>
SVG Icon Adaptation
Icons should use currentColor so they inherit text color automatically:
<svg class="w-5 h-5 text-gray-600 dark:text-gray-400" fill="currentColor">
<!-- icon paths -->
</svg>
Logo Handling
Provide separate logos for light and dark modes:
<img src="/logo-dark.svg" alt="Logo" class="dark:hidden" />
<img src="/logo-light.svg" alt="Logo" class="hidden dark:block" />
7. CSS Implementation
Always: the color-scheme Property
Tells the browser to render native controls, scrollbars, form fields, and the default canvas in the right theme — without it, <select>s and scrollbars stay light in dark mode.
:root { color-scheme: light dark; } /* follow the system */
:root[data-theme="light"] { color-scheme: light; }
:root[data-theme="dark"] { color-scheme: dark; }
Also add <meta name="color-scheme" content="light dark"> in <head> so the page background is right before CSS loads.
Method 1: prefers-color-scheme (System Preference)
:root {
--bg: oklch(100% 0 0);
--text: oklch(15% 0 0);
--surface: oklch(100% 0 0);
--border: oklch(90% 0 0);
}
@media (prefers-color-scheme: dark) {
/* :not() lets a manual "light" choice (Method 2) override the system */
:root:not([data-theme="light"]) {
--bg: oklch(13% 0.01 265);
--text: oklch(95% 0 0);
--surface: oklch(18% 0.01 265);
--border: oklch(100% 0 0 / 0.08);
}
}
Method 2: CSS Custom Properties + Class Toggle (User Preference)
:root {
--bg: oklch(100% 0 0);
--text: oklch(15% 0 0);
}
[data-theme="dark"] {
--bg: oklch(13% 0.01 265);
--text: oklch(95% 0 0);
}
body {
background: var(--bg);
color: var(--text);
}
// Toggle implementation — keeps data-theme, the Tailwind `dark` class, and the button state in sync
function applyTheme(theme) {
const root = document.documentElement;
root.setAttribute('data-theme', theme);
root.classList.toggle('dark', theme === 'dark');
document.querySelectorAll('[data-theme-toggle]')
.forEach((btn) => btn.setAttribute('aria-pressed', String(theme === 'dark')));
}
function toggleTheme() {
const next = document.documentElement.getAttribute('data-theme') === 'dark' ? 'light' : 'dark';
applyTheme(next);
try { localStorage.setItem('theme', next); } catch (e) { /* storage blocked: session-only */ }
}
// Follow system changes until the user makes an explicit choice
matchMedia('(prefers-color-scheme: dark)').addEventListener('change', (e) => {
let saved = null;
try { saved = localStorage.getItem('theme'); } catch (e) {}
if (!saved) applyTheme(e.matches ? 'dark' : 'light');
});
Initial theme is set by the inline <head> script below, not by a function that runs after load. Consider a three-way control (Light / Dark / System) — "System" clears the saved value.
Method 3: Tailwind dark: Variant
<div class="bg-white dark:bg-gray-900 text-gray-900 dark:text-gray-100
border-gray-200 dark:border-white/10">
<h2 class="text-gray-950 dark:text-white">Title</h2>
<p class="text-gray-600 dark:text-gray-400">Description</p>
</div>
Tailwind config for class-based dark mode:
// tailwind.config.js (v3.4.1+)
module.exports = {
darkMode: 'selector', // `.dark` on <html>
// darkMode: ['selector', '[data-theme="dark"]'], // or drive it from data-theme
}
/* Tailwind v4: in your main CSS file */
@custom-variant dark (&:where([data-theme="dark"], [data-theme="dark"] *));
Prevent Flash of Wrong Theme (FOUC)
Add this inline, blocking script in <head> before any stylesheet (not defer/async, not a bundled module — those run after first paint):
<script>
(function () {
var theme = null;
try { theme = localStorage.getItem('theme'); } catch (e) {}
if (!theme) theme = matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light';
var root = document.documentElement;
root.setAttribute('data-theme', theme);
root.classList.toggle('dark', theme === 'dark');
})();
</script>
With SSR frameworks (Next.js etc.), add suppressHydrationWarning to <html> since the attribute differs from the server render.
8. Component-Specific Dark Mode Patterns
Input Fields
<input class="bg-white border-gray-300 text-gray-900 placeholder:text-gray-400
focus:border-indigo-500 focus:ring-indigo-500/20
dark:bg-white/5 dark:border-white/30 dark:text-gray-100 dark:placeholder:text-gray-400
dark:focus:border-indigo-400 dark:focus:ring-indigo-400/20" />
Cards
<div class="bg-white border border-gray-200 shadow-sm
dark:bg-white/5 dark:border-white/10 dark:shadow-none">
Buttons
<!-- Primary: stays bold in both modes -->
<!-- In dark, a lighter primary with dark text keeps 4.5:1 (white on indigo-500 is only ~4.4:1) -->
<button class="bg-indigo-600 text-white hover:bg-indigo-500
dark:bg-indigo-400 dark:text-indigo-950 dark:hover:bg-indigo-300">
Primary
</button>
<!-- Secondary: adapts background -->
<button class="bg-gray-100 text-gray-700 hover:bg-gray-200
dark:bg-white/10 dark:text-gray-200 dark:hover:bg-white/15">
Secondary
</button>
Dropdowns / Popovers
<div class="bg-white border border-gray-200 shadow-lg rounded-xl
dark:bg-gray-800 dark:border-white/10 dark:shadow-2xl dark:shadow-black/20">
Tables
<tr class="border-b border-gray-100 hover:bg-gray-50
dark:border-white/5 dark:hover:bg-white/5">
9. Smooth Mode Transition
CSS Transition Between Modes
Don't put a permanent * { transition: … } rule in your CSS — it overrides every component's own transitions (button transforms, sheet slides) and animates colors on first paint. Apply a temporary class only while switching:
@media (prefers-reduced-motion: no-preference) {
.theme-transition,
.theme-transition *,
.theme-transition *::before,
.theme-transition *::after {
transition: background-color 200ms ease, border-color 200ms ease,
color 200ms ease, fill 200ms ease, stroke 200ms ease !important;
}
}
// In toggleTheme(), wrap the switch:
const root = document.documentElement;
root.classList.add('theme-transition');
applyTheme(next);
setTimeout(() => root.classList.remove('theme-transition'), 250);
Alternative: document.startViewTransition(() => applyTheme(next)) where supported, for a cross-fade.
Toggle Button UI
<!-- aria-pressed is kept in sync by applyTheme(); the name stays constant -->
<button type="button" data-theme-toggle aria-pressed="false" aria-label="Dark mode"
onclick="toggleTheme()" class="relative w-14 h-7 rounded-full
bg-gray-500 dark:bg-indigo-500 transition-colors
focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-indigo-500">
<span class="absolute top-0.5 left-0.5 w-6 h-6 rounded-full bg-white shadow
motion-safe:transition-transform dark:translate-x-7 flex items-center justify-center">
<!-- Sun icon (light mode) -->
<svg class="w-4 h-4 text-amber-500 dark:hidden" fill="currentColor" viewBox="0 0 20 20" aria-hidden="true">
<path fill-rule="evenodd" d="M10 2a1 1 0 011 1v1a1 1 0 11-2 0V3a1 1 0 011-1zm4 8a4 4 0 11-8 0 4 4 0 018 0zm-.464 4.95l.707.707a1 1 0 001.414-1.414l-.707-.707a1 1 0 00-1.414 1.414zm2.12-10.607a1 1 0 010 1.414l-.706.707a1 1 0 11-1.414-1.414l.707-.707a1 1 0 011.414 0zM17 11a1 1 0 100-2h-1a1 1 0 100 2h1zm-7 4a1 1 0 011 1v1a1 1 0 11-2 0v-1a1 1 0 011-1zM5.05 6.464A1 1 0 106.465 5.05l-.708-.707a1 1 0 00-1.414 1.414l.707.707zm1.414 8.486l-.707.707a1 1 0 01-1.414-1.414l.707-.707a1 1 0 011.414 1.414zM4 11a1 1 0 100-2H3a1 1 0 000 2h1z" clip-rule="evenodd"/>
</svg>
<!-- Moon icon (dark mode) -->
<svg class="w-4 h-4 text-indigo-500 hidden dark:block" fill="currentColor" viewBox="0 0 20 20" aria-hidden="true">
<path d="M17.293 13.293A8 8 0 016.707 2.707a8.001 8.001 0 1010.586 10.586z"/>
</svg>
</span>
</button>
Complete Token System
Recommended Dark Mode Palette
Shared by all UI skills (dashboard-design reuses these). Derive --color-primary and status colors from the design-context values per section 3; the oklch values below are the defaults for Primary #2563EB.
[data-theme="dark"] {
color-scheme: dark;
/* Surfaces */
--bg-base: oklch(13% 0.01 265);
--bg-surface: oklch(18% 0.01 265);
--bg-elevated: oklch(23% 0.01 265);
--bg-overlay: oklch(28% 0.01 265);
/* Text */
--text-primary: oklch(95% 0 0);
--text-secondary: oklch(75% 0 0);
--text-muted: oklch(62% 0 0); /* ≥ 4.5:1 on base and surface */
/* Borders */
--border: oklch(100% 0 0 / 0.08); /* decorative dividers */
--border-strong: oklch(100% 0 0 / 0.15);
--border-input: oklch(100% 0 0 / 0.30); /* form controls: ≥ 3:1 */
/* Interactive */
--color-primary: oklch(72% 0.18 265);
--color-primary-hover: oklch(78% 0.16 265);
/* Status */
--color-success: oklch(70% 0.15 155);
--color-warning: oklch(75% 0.15 80);
--color-error: oklch(70% 0.16 25);
--color-info: oklch(72% 0.15 230);
}
Verify: Render and Check
Don't hand over code you haven't looked at. After generating it:
- Screenshot it at mobile and desktop widths, e.g.
npx playwright screenshot --full-page --viewport-size=390,844 file://$PWD/index.html mobile.png, then again with--viewport-size=1440,900(or point at the dev server URL). - Open both images and check: no horizontal scroll or clipped/overlapping text, hierarchy reads at a glance, brand tokens are applied, images load at the right aspect ratio.
- Tab through once: every interactive element gets a visible focus ring, in a logical order.
- Screenshot both themes (Playwright
--color-scheme=dark/light), reload in dark mode to confirm there is no flash of the light theme, and contrast-check muted text and borders in dark. - Fix what you find and re-screenshot before reporting done.
Dark Mode Checklist
- Background is dark gray, text is off-white (no pure #fff on pure #000)
-
color-schemeis set (CSS property + meta tag) so native controls match - Elevation uses lighter surfaces, not shadows
- Primary colors are desaturated and lightened
- Borders use semi-transparent white
- Images are slightly dimmed
- Logos have light variants
- No flash of the wrong theme on load (inline blocking
<head>script) - System preference is detected and respected
- User preference is persisted in localStorage
- Theme transition is temporary (not a global
*rule) and skipped under reduced motion - Contrast still meets WCAG AA in dark: 4.5:1 text (including muted), 3:1 input borders, icons, and focus rings
- Toggle is a real
<button>with an accessible name andaria-pressed - Both themes rendered and screenshotted (see Verify)