outbound-optimizer
Transforms cold outreach from spam into revenue using Hormozi value-first principles. Triggers when a user needs to improve cold emails or DMs, increase…
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Updated 10-25 00:14
53,328 results
Transforms cold outreach from spam into revenue using Hormozi value-first principles. Triggers when a user needs to improve cold emails or DMs, increase…
Execute comprehensive network traffic analysis using Wireshark to capture, filter, and examine network packets for security investigations, performance…
Integrate Sinch In-App Voice and Video SDK for real-time calling in Android, iOS, or JavaScript apps. Use when the user mentions In-App Calling, VoIP…
Monitors email deliverability via Mailgun Optimize (InboxReady) API. Use when the user wants to test inbox placement with seed lists, monitor IP or domain…
Create AppDB collections via CLI-first workflows where collection creation also provisions the required datastore, then returns collection identifiers for…
Execute Code Engine functions from apps with domo.post and strict packagesMapping input/output contracts.
Configure manifest mappings for datasets, workflows, collections, and Code Engine packagesMapping contracts.
Control which data each viewer sees in an embedded Domo dashboard/card via server-side programmatic filters and dataset switching. Covers the OAuth → embed…
Generate code using Nx generators — scaffold projects, libraries, features, or run workspace-specific generators with proper discovery, validation, and…
Use when creating, extending, debugging or publishing a Lightweight Charts™ plugin — a custom series, a series primitive or a pane primitive — or when turning…
Company News Pulse: Rapid attribution when the stock price moves abnormally. Use 4 parallel Agents to scout company events/regulatory policy/industry competitors/market sentiment, and produce "event timeline + judgment of the main cause of the abnormal move + whether a thesis review is triggered".
This skill should be used when the user asks to "build my game", "run my Phaser game", "start dev server", "deploy my game", "fix build errors", "configure…
This skill should be used when the user asks to "add a sprite", "create a player", "add text to game", "create particles", "add a tilemap", "create a group",…
This skill should be used when the user asks to "create a Phaser game", "initialize a Phaser 4 project", "scaffold a Phaser project", "set up a new game",…
This skill should be used when the user asks to "Matter physics", "realistic physics", "polygon collision", "joints", "constraints", "complex physics shapes",…
Interactive wizard for OrchestKit settings: MCP servers, hook permissions, keybindings, and install presets. Use when customizing plugin behavior or managing…
Apocalyptic and dystopian world art direction for Blender including post-apocalyptic, zombie, alien invasion, post-human, dystopian, and utopian contrast sets.
Biome and setting art direction for Blender covering underwater, desert, arctic, jungle, underground, and floating-island environments.
Dreamlike, surreal, mysterious, mystical, hopeful, and chaotic mood direction for Blender scenes.
Folk horror art direction for Blender with rural ritual uncanny, pastoral daylight dread, and community-wrongness storytelling.
Liminal space and Backrooms art direction for Blender with empty transitional architecture, wrong familiarity, and endless repetition.
Painterly art direction spanning watercolor and oil-painting looks for Blender using soft edges, pigment texture, and illustrative lighting.
Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.
Retro 16-bit art direction for Blender-assisted SNES/Genesis-era color richness, dither cues, and sprite-like clarity.