video-speed-adjustment
Adjust video speed using each::sense AI. Create slow motion, time-lapse, hyperlapse, speed ramps, reverse effects, and cinematic slow-mo with frame…
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Updated 10-20 00:13
20,308 results
Adjust video speed using each::sense AI. Create slow motion, time-lapse, hyperlapse, speed ramps, reverse effects, and cinematic slow-mo with frame…
Design and execute customer onboarding playbooks with milestones, success metrics, and automated touchpoints
Collect and organize user-generated content. Use when: gathering customer testimonials; collecting product photos; organizing social mentions; building UGC…
Use this skill when working with game balancing - economy design, difficulty curves, progression systems, reward schedules, playtesting analysis, or tuning…
Design, organize, and manage Helm charts for templating and packaging Kubernetes applications with reusable configurations. Use when creating Helm charts,…
Use when the user wants to post or schedule to Bluesky through Publora. Handles the 300-character cap, auto-detected hashtags and links, up to 4 images, and…
Godot-specific Blender export favoring GLTF/GLB with correct scale, materials, animation clips, and collision shapes via MCP.
Use when CAAnimation completion handler doesn't fire, spring physics look wrong on device, animation duration mismatches actual time, gesture + animation…
Design, create, audit, and improve Claude Agent Skills with expert-level progressive disclosure. Use when building new skills, reviewing existing skills,…
Build and tune MTG cubes — curated card pools designed for drafting. Supports Vintage, Unpowered, Legacy, Modern, Pauper, Peasant, Set, Commander, and PDH…
Posts content and articles to X (Twitter). Supports regular posts with images/videos and X Articles (long-form Markdown). In Codex, honor explicit requests for…
Test big ideas in just 5 days. Apply Google Ventures' proven methodology to go from problem to validated prototype without months of development. Use when:…
Unreal Engine-specific Blender export for FBX scale, LODs, UCX collision, sockets, materials, and skeletal mesh workflows via MCP.
Social listening and brand reputation research using Bright Data's web scraping infrastructure. Collects what real people are saying about a brand, product, or…
Build Three.js product viewers with material variants, camera presets, hotspots, configuration state, and image export.
Design user experiences and interfaces. Use when creating user journeys, wireframes, prototypes, or improving usability. Covers user flows, information…
Generate type scales, color palettes, spacing systems, WCAG contrast checks, and dark mode derivations with math. Use when setting up a design system, creating…
Map the epistemic structure of a subject to determine knowledge types and inform curriculum sequencing. Use when designing courses, restructuring programmes,…
Generates infographic image card series with 12 visual styles, 8 layouts, and 3 color palettes. Breaks content into 1-10 cartoon-style image cards optimized…
Find and download virtually any digital resource from the internet — ebooks, academic papers, movies, TV shows, music, software, images, fonts, courses, and…
Design and verify visible feedback for an already chosen state transition: whether the action was accepted, whether the operation is ongoing, whether it is final…
Used to handle the workflow of chapter screenshots and illustrations during book writing. Applicable to: sorting out which screenshots a chapter needs, giving step-by-step Claude Code practical prompts, specifying the mapping between screenshot filenames and figure numbers, backfilling image positions in local Markdown, cleaning up author notes into reader-facing body text, and syncing chapters and images to Feishu in the correct positions…
OpenDesign's demo-day pitch: hook, traction, moat, and the raise — built to make a partner sit up by page three. Built as a decision-grade fundraising pitch…
Analyze and extract design patterns from visual examples. Deconstructs design systems, color palettes, typography, and layout principles from reference…