game-designer
Use when designing game feel, player feedback systems, or when creating animations that enhance gameplay and player satisfaction.
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Updated 10-15 00:40
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Use when designing game feel, player feedback systems, or when creating animations that enhance gameplay and player satisfaction.
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Generate cinematic clips with ByteDance Seedance 2.0 — the preferred premium video model in OpenMontage when a paid gateway is configured. Use when: (1)…
Design cinematic image and video prompts for genmedia. Use this for shot language, camera movement, lighting, lens choices, color grade, film texture, scene…
Use when the user asks for fix my look or a task matching the examples below. Change ANYTHING inside a video — background, scene, lighting, outfit, weather,…
UX research and design toolkit for Senior UX Designer/Researcher including data-driven persona generation, journey mapping, usability testing frameworks, and…
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Create videos from a text prompt using HeyGen's Video Agent (POST /v3/video-agents). The default for most video requests — AI handles script, avatar, visuals,…
Analyze KiCad projects and PDF schematics: schematics, PCB layouts, Gerbers, footprints, symbols, netlists, and design rules. Reviews designs for bugs, traces…
This skill should be used when the user asks to "make an isometric animation", "build a 2.5D isometric scene", "create an isometric infographic", "animate an…
VRChat World SDK 3 guide for scene and Inspector setup, component placement, optimization, and upload. Use for VRChat world scene configuration, VRC SDK…
UI/UX design-system intelligence - 84 styles, 192 palettes, 74 font pairings, 25 charts, 99 UX guidelines across 22 stacks (searchable dataset + CLI). Internal…
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The introduction is being prepared. Please check back soon.
SwiftUI animation foundations - withAnimation, transitions, matchedGeometryEffect, PhaseAnimator, KeyframeAnimator, springs, gestures.
Create, extract, and apply portable visual design systems via visual-style.md files. Use when: (1) Creating a visual-style.md design system from scratch, (2)…
Jetpack Compose animation foundations - animate*AsState, AnimatedVisibility, Crossfade, updateTransition, SharedTransitionLayout, gestures.