meshy-godot-3d-suite
Suite skill for generating 3D-ready assets for Godot Engine 4.6 RC 1 using Meshy AI: characters, enemies, props, environment pieces, and simple VFX meshes,…
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Updated 11-05 00:16
22,066 results
Suite skill for generating 3D-ready assets for Godot Engine 4.6 RC 1 using Meshy AI: characters, enemies, props, environment pieces, and simple VFX meshes,…
Use when a user wants to set up the BlenderToRCP CLI tool; locate the Blender executable and plugin install path, verify connectivity, and configure a shell…
Generate or edit images via Gemini 3 Pro Image (Nano Banana Pro).
Batch-generate images via OpenAI Images API. Random prompt sampler + `index.html` gallery.
Extract frames or short clips from videos using ffmpeg.
Apply a Swiss International Style design system using Tailwind CSS. Use when asked to style a webpage, clean up a UI, apply a design system, make something…
Generate ZINE-style paper-poster prompts and raster images through one public skill with four internal modes: Standard, Gathered Scenes, Scene Distillation,…
Help HR leaders, talent acquisition teams, and employer brand managers understand, design, and run employer branding strategy, EVP (Employee Value Proposition)…
Object-oriented design (OOD) guidance based on the six SOLID-family principles and the 23 classic GoF design patterns. Use this skill whenever the user is…
Iteratively refines UI design through N screenshot-analyze-improve cycles. Use PROACTIVELY when design changes aren't coming together after 1-2 attempts, or…
Detects and fixes visual differences between a web implementation and its Figma design. Use iteratively when syncing implementation to match Figma specs.
An automated workflow for generating HTML presentation animations with AI. Use when the user inputs a piece of popular science content text and wants to generate a PPT-style HTML animation presentation. Three-step process: 1) Generate the base HTML; 2) Refactor using a PPT template; 3) (Optional) Refactor using an RNN template to generate a flowchart-style page.
Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop…
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations,…
This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it…
Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other…
Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.
Design presentation slides in refined HTML. Use when slide HTML generation, visual design, and layout composition are needed.
Dark-themed SVG architecture/cloud/infra diagrams as HTML.
AI interface skill for Blender 3D — headless CLI execution, Python bpy API, mesh import/export, rendering, and integration with engineering analysis workflows.
Production pipeline for mathematical and technical animations using Manim Community Edition. Creates 3Blue1Brown-style explainer videos, algorithm…
Download videos, audio and images to local files from a link. Video and audio come from X/Twitter, YouTube, Instagram, Facebook, TikTok, Threads, Reddit,…
Makes a vertical 9:16 "character on stage" video in one varg render: a custom character (Higgsfield Soul) stands at a conference keynote and delivers a one- or…