vectorcraft-icon-set
Use when the user needs to complete a unified icon set with vectorcraft, involving vector icons in the same style; suitable for the full task from material diagnosis to editable delivery.
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Updated 11-05 00:16
22,054 results
Use when the user needs to complete a unified icon set with vectorcraft, involving vector icons in the same style; suitable for the full task from material diagnosis to editable delivery.
Use when the user needs to complete infographic drawing with vectorcraft, involving process, structure, and data explanation diagrams; suitable for the complete task from material diagnosis to editable delivery.
Use when the user needs vectorcraft to complete logos and variants, involving vector logos, monochrome versions, and reversed versions; suitable for the full task from asset diagnosis to editable delivery.
Use when creating editable badges, data bar charts, hollow rings, contact cards, brand color palettes, wordmark outlines, semicircle cuts, and wayfinding arrows with VectorCraft; provides step-by-step CLI/MCP methods, parameters, and save-and-reopen checks.
Use when the user needs a sticker array with adjustable rows and columns; bind object IDs, geometry parameters, and selection state step by step according to the real VectorCraft CLI or the MCP in the same session, and check the editable structure and actual rendering after saving and reopening.
Use when the user needs to preserve the white outline of the original artwork; bind object IDs, geometry parameters, and selection state step by step according to the real VectorCraft CLI or the same-session MCP, and check the editable structure and actual rendering after saving and reopening.
Use when the user needs to complete SVG delivery preparation with vectorcraft, involving SVG dimensions, paths, and compatibility; suitable for the full task from asset diagnosis to editable delivery.
Use when the user needs to use vectorcraft to complete bitmap-to-vector cleanup involving logos and line-art vector reconstruction; suitable for the full task from asset diagnosis to editable delivery.
Organize a detailed feature design plan according to a fixed pattern: full product inventory, feature master table and module-by-module detailed specifications, navigation and page-by-page structure, user journeys and operation-by-operation transitions, Surface Registry, and handoff-ready planned tasks. Used for feature list organization, interaction flow sorting, interface structure planning, product design plans, and continuation of existing specifications; requires complete features, clear flows, and explicit page structure, avoiding piecing together a few interfaces. Built-in real deliverable excerpts, running cases, fixed mod...
Complete the authorized Stitch page build relay-style based on .stitch/SITE.md, DESIGN.md, and next-prompt.md; triggered when the user asks to continue iterating per the backlog and hand off the next page. Writing only prompts, planning, or running indefinitely in the background does not belong to this entry point.
Write DESIGN.md proposals with a clear visual direction for Stitch; triggered when the user asks for more distinctive typography, color, layout, and motion solutions. Use stitch-design-md to audit existing design facts; it will not automatically override approved brand specifications or generate remote screens.
Securely upload authorized local images or HTML to a specified Stitch project, and route Markdown to the remote upload_design_md; it is not triggered when only generating local files, retrieving projects, or deploying a website.
Shared vocabulary for designing deep modules. Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a…
Huashu-Design — use HTML to make high-fidelity prototypes, slides, animations, visualizations, and expert reviews. For any new design, 100% of the time first produce three directional drafts for the user to choose from (designated styles/brands are not exempt either), and only execute after a selection is made. Trigger words: make a prototype, PPT, slides, animation, design style, review, make an HTML page, UI mockup, export MP4/GIF, make something good-looking. Production-grade Web...
Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a…
Build 2D game sprite sheets by generating motion with MiniMax H3 (Hailuo) video, then cutting the footage into validated chroma-keyed sprite frames - the…
Use when a builder needs to evolve a released Gear or Vara Sails contract, prepare a new deployed contract version, plan safe cutover, or design state…
Use when reviewing product requirements, engineering plans, architecture proposals, roadmap items, MVP scope, or agent outputs that may be over-designed, too…
Use when editing a local directory of sports videos, action-camera footage, still images, local music, or optional FIT/KML data into an immersive sports Vlog…
Use this skill to run imgcli for agent-native image processing tasks: image inspection, normalization and format conversion, fixed-layout card composition,…
Use when the user needs to visualize in-flight thinking — design exploration, architecture sketching, comparing approaches, mapping concepts, or any moment…
Direct and produce polished marketing videos, product launch ads, YouTube promos, Apple-style reveal films, kinetic typography sequences, social ads,…
Animation post-production editing and export skill. Accepts ready-made animation HTML, master MP4, a single music track, or a music directory, and reliably exports a music-free master, a 60fps version, GIFs, single-track finished videos, and batch music versions. Whenever the user mentions exporting video, exporting MP4, batch music swapping, taking the middle of a music track, making multiple versions, converting to GIF, exporting 60fps, or changing the BGM of an animation, especially when using huashu-design…
Generate, edit, describe, restyle, restore, thumbnail, and batch-process images using the OpenAI Images API and GPT-4o vision. Use this skill whenever the user…