websocket-session-handshake-lifecycle
The order a WebSocket session has to be brought up and torn down — reader started before the first message because the answer comes back through it, the…
Find an Agent Skill for your task. Read the guide and copy the install command.
Updated 11-15 00:13
41,127 results
The order a WebSocket session has to be brought up and torn down — reader started before the first message because the answer comes back through it, the…
A weighted child occupies its whole slot even when its content measures narrower, which pins the sibling beside it to the far edge; `weight(1f, fill = false)`…
A per-word karaoke wipe driven straight off a ticking time source looks stepped instead of smooth, a word that was already fully sung stays lit after the user…
Sequence a large XML-to-Compose migration — hardest screen first, expect the real work to be consolidating scattered state rather than swapping widgets, and…
Comprehensive guidance for Minecraft mod development with Fabric, including porting from other mod loaders (Forge, NeoForge). Integrates MCP servers for…
Use when porting OpenGL/DirectX to Metal - translation layer vs native rewrite decisions, migration planning, anti-patterns
Use when converting shaders or looking up API equivalents - GLSL to MSL, HLSL to MSL, GL/DirectX to Metal mappings, MTKView setup code
Network framework migration guides. Use when migrating from BSD sockets to NWConnection, NWConnection to NetworkConnection (iOS 26+), or URLSession StreamTask…
Use when Now Playing metadata doesn't appear on Lock Screen/Control Center, remote commands (play/pause/skip) don't respond, artwork is…
CarPlay Now Playing integration patterns. Use when implementing CarPlay audio controls, CPNowPlayingTemplate customization, or debugging CarPlay-specific…
Use when debugging memory leaks from blocks, blocks assigned to self or properties, network callbacks, or crashes from deallocated objects - systematic…
Reference — PHPickerViewController, PHPickerConfiguration, PhotosPicker, PhotosPickerItem, Transferable, PHPhotoLibrary, PHAsset, PHAssetCreationRequest,…
RealityKit API reference — Entity, Component, System, RealityView, Model3D, anchor types, material system, physics, collision, animation, audio, accessibility
SceneKit → RealityKit concept mapping, complete API cross-reference for migration, scene graph API, materials, lighting, camera, physics, animation, constraints
SpriteKit API reference — all node types, physics body creation, action catalog, texture atlases, constraints, scene setup, particles, SKRenderer
Single source of truth and librarian for ALL Cursor documentation. Manages local documentation storage, scraping, discovery, and resolution. Use when finding,…
Expert guide for creating custom Gemini CLI commands. Covers slash command definitions (.toml), argument parsing, and shell execution. Use when creating custom…
Comprehensive guide to Git line ending configuration for cross-platform development teams. Use when configuring line endings, setting up .gitattributes,…
Guide creation of minimum viable agentic layer for a codebase. Use when starting agentic coding in a new project, bootstrapping essential components, or…
Contract-first REST API design with OpenAPI 3.1 specification
Create minimal, surgical patch plans for targeted fixes. Use when fixing specific issues from review, creating focused patches, or avoiding scope creep in fix…
Assist in generating comprehensive plans from templates using extended thinking. Use when generating plans from meta-prompt templates, reviewing plan quality,…
Central authority for Claude Code plugins. Covers plugin creation, plugin structure (plugin.json, commands/, agents/, skills/, hooks/), plugin manifest…
Reviews feature specifications for completeness, testability, and implementation readiness. Validates acceptance criteria, edge cases, and technical…