code-review
Guide for making code reviews. Use this when asked to make code reviews, or ask to use it before committing changes.
Find an Agent Skill for your task. Read the guide and copy the install command.
Updated 11-03 00:11
39,302 results
Guide for making code reviews. Use this when asked to make code reviews, or ask to use it before committing changes.
Use when callbacks use this. Use when API provides this context. Use when typing event handlers. Use when library sets this in callbacks. Use when documenting…
Use when build times are slow. Use when optimizing TypeScript projects. Use when configuring project references. Use when dealing with large codebases. Use…
Use when publishing libraries. Use when types appear in public APIs. Use when users need to reference types. Use when building reusable components. Use when…
Use when writing multiple functions with same signature. Use when implementing callbacks. Use when matching existing function types.
Use when designing function signatures. Use when creating APIs. Use when parameters have optional fields but return types feel too broad.
Use when validating data at runtime. Use when parsing JSON. Use when types need runtime checks. Use when using io-ts or zod. Use when building validation…
Use when deciding between types and tests. Use when catching logic errors. Use when testing edge cases. Use when building test suites. Use when validating…
Use when adding properties to window, document, or DOM elements. Use when extending built-in objects at runtime. Use when working with jQuery or D3 globals.…
Use when setting up TypeScript projects. Use when installing @types packages. Use when configuring package.json. Use when publishing libraries. Use when…
Use when writing TypeScript that compiles to JavaScript. Use when configuring tsconfig target. Use when choosing language features. Use when supporting older…
Implementation subagent dispatch patterns. Use when a task's design is settled and the file just needs to be made, or when independent implementation work can…
Post-implementation completion workflow for Spec-backed Plans. Use after spec-implement completes to validate, review, create stacked commits, and open a PR…
Produces and refreshes `.docs/handoff.md`, a 200-line session-continuity runbook for coding agents. Captures git state, working-tree changes, last validation…
Creates MATLAB interfaces to Python image processing and computer vision models from GitHub repositories or pip-installable packages using MPyReq. Use when…
Local mirror of Anthropic Claude Code product documentation (code.claude.com/docs): CLI, hooks, skills, plugins, MCP, subagents, AGENTS.md, slash commands, output styles, sandboxing, permissions, Agent SDK (TypeScript and Python), Claude Desktop, Slack, Chrome, Web, monitoring and usage, the Claude Code changelog, and weekly "What's New" digests. Use whenever the user asks how Claude Code behaves, how to install or configure Claude Code, or what a Claude Code flag, hook, slash command, environment variable, or feature does. Read this skill's references/ before generic web search for Claude Code product questions. Do NOT use for OpenAI Codex, Cursor, general Anthropic API, Claude.ai consumer, or other coding agents.
Rapid7 Insight Platform integration. Manage Users, Roles, Organizations, Assets, Vulnerabilities, Findings and more. Use when the user wants to interact with…
Use when building Cardano transactions with MeshJS SDK. Covers MeshTxBuilder API for sending ADA, minting NFTs and tokens, spending from Plutus scripts,…
Migrate C++/CUDA PyTorch extension code to use the PyTorch stable ABI. Use when the user wants to make their project ABI stable, migrate to stable ABI, or use…
Twig coding standards and conventions for Craft CMS 5 templates. ALWAYS load this skill when writing, editing, or reviewing any .twig file in a Craft CMS…
Use when hunting for exposed secrets and auditing how an app you own manages them — API keys, tokens, passwords, and private keys in source, git history,…
Update the current GitHub PR title and body for this repository so they match the repo's pull request template and conventional-commit title style. Use when a…
Cross-engine design pattern comparison for game development including ECS, state machines, networking, and common architectures
Unreal Engine patterns, Actor/Component model, Blueprints vs C++, and best practices